Inherits TaleWorlds.GauntletUI.TextureProvider.
◆ SceneTextureProvider()
TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.SceneTextureProvider |
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◆ Tick()
override void TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.Tick |
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float |
dt | ) |
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virtual |
◆ SetTargetSize()
override void TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.SetTargetSize |
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int |
width, |
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int |
height |
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) |
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virtual |
◆ GetTexture()
◆ WantedScene
Scene TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.WantedScene |
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get |
◆ IsReady
bool? TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.IsReady |
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get |
◆ Scene
object TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.Scene |
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set |