M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherited by SandBox.GauntletUI.MapConversationTextureProvider, TaleWorlds.GauntletUI.ResourceTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BrightnessDemoTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.CharacterTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ImageIdentifierTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ItemTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.OnlineImageTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SaveLoadHeroTableauTextureProvider, and TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.
Public Member Functions | |
virtual void | SetTargetSize (int width, int height) |
abstract Texture | GetTexture (TwoDimensionContext twoDimensionContext, string name) |
virtual void | Tick (float dt) |
virtual void | Clear () |
void | SetProperty (string name, object value) |
object | GetProperty (string name) |
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virtual |
Reimplemented in SandBox.GauntletUI.MapConversationTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BrightnessDemoTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.CharacterTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ItemTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SaveLoadHeroTableauTextureProvider, and TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.
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pure virtual |
Implemented in SandBox.GauntletUI.MapConversationTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BrightnessDemoTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.CharacterTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ImageIdentifierTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ItemTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.OnlineImageTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SaveLoadHeroTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider, and TaleWorlds.GauntletUI.ResourceTextureProvider.
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virtual |
Reimplemented in SandBox.GauntletUI.MapConversationTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BrightnessDemoTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.CharacterTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ImageIdentifierTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ItemTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.OnlineImageTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SaveLoadHeroTableauTextureProvider, and TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.
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virtual |
Reimplemented in SandBox.GauntletUI.MapConversationTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BrightnessDemoTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.CharacterTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ImageIdentifierTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ItemTableauTextureProvider, and TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SaveLoadHeroTableauTextureProvider.
void TaleWorlds.GauntletUI.TextureProvider.SetProperty | ( | string | name, |
object | value | ||
) |
object TaleWorlds.GauntletUI.TextureProvider.GetProperty | ( | string | name | ) |