M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Static Public Member Functions | |
static int | GetItemUsageIndex (string itemUsageName) |
static int | GetItemHolsterIndex (string itemHolsterName) |
static bool | GetItemIsPassiveUsage (string itemUsageName) |
static MatrixFrame | GetHolsterFrameByIndex (int index) |
static ItemObject.ItemUsageSetFlags | GetItemUsageSetFlags (string ItemUsageName) |
static ActionIndexValueCache | GetItemUsageReloadActionCode (string itemUsageName, int usageDirection, bool isMounted, int leftHandUsageSetIndex, bool isLeftStance) |
static int | GetItemUsageStrikeType (string itemUsageName, int usageDirection, bool isMounted, int leftHandUsageSetIndex, bool isLeftStance) |
static float | GetMissileRange (float shotSpeed, float zDiff) |
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