M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
void | OnEvent (MPPerkCondition.PerkEventFlags flags) |
void | OnEvent (Agent agent, MPPerkCondition.PerkEventFlags flags) |
void | OnTick (int tickCount) |
float | GetDrivenPropertyBonus (DrivenProperty drivenProperty, float baseValue) |
float | GetRangedAccuracy () |
float | GetThrowingWeaponSpeed (WeaponComponentData attackerWeapon) |
float | GetDamageInterruptionThreshold () |
float | GetMountManeuver () |
float | GetMountSpeed () |
int | GetGoldOnKill (float attackerValue, float victimValue) |
int | GetGoldOnAssist () |
int | GetRewardedGoldOnAssist () |
bool | GetIsTeamRewardedOnDeath () |
IEnumerable< ValueTuple< MissionPeer, int > > | GetTeamGoldRewardsOnDeath () |
float | GetEncumbrance (bool isOnBody) |
Protected Member Functions | |
MPPerkHandler (Agent agent) | |
MPPerkHandler (MissionPeer peer) | |
Properties | |
bool | IsWarmup [get] |
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protected |
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protected |
void TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.OnEvent | ( | MPPerkCondition::PerkEventFlags | flags | ) |
void TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.OnEvent | ( | Agent | agent, |
MPPerkCondition::PerkEventFlags | flags | ||
) |
void TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.OnTick | ( | int | tickCount | ) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetDrivenPropertyBonus | ( | DrivenProperty | drivenProperty, |
float | baseValue | ||
) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetRangedAccuracy | ( | ) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetThrowingWeaponSpeed | ( | WeaponComponentData | attackerWeapon | ) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetDamageInterruptionThreshold | ( | ) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetMountManeuver | ( | ) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetMountSpeed | ( | ) |
int TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetGoldOnKill | ( | float | attackerValue, |
float | victimValue | ||
) |
int TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetGoldOnAssist | ( | ) |
int TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetRewardedGoldOnAssist | ( | ) |
bool TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetIsTeamRewardedOnDeath | ( | ) |
IEnumerable< ValueTuple< MissionPeer, int > > TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetTeamGoldRewardsOnDeath | ( | ) |
float TaleWorlds.MountAndBlade.MPPerkObject.MPPerkHandler.GetEncumbrance | ( | bool | isOnBody | ) |
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get |