M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
DynamicallyCreatedEntity (string prefab, MissionObjectId objectId, MatrixFrame frame, ref List< MissionObjectId > childObjectIds) | |
Public Attributes | |
string | Prefab |
MissionObjectId | ObjectId |
MatrixFrame | Frame |
List< MissionObjectId > | ChildObjectIds |
TaleWorlds.MountAndBlade.Mission.DynamicallyCreatedEntity.DynamicallyCreatedEntity | ( | string | prefab, |
MissionObjectId | objectId, | ||
MatrixFrame | frame, | ||
ref List< MissionObjectId > | childObjectIds | ||
) |
string TaleWorlds.MountAndBlade.Mission.DynamicallyCreatedEntity.Prefab |
MissionObjectId TaleWorlds.MountAndBlade.Mission.DynamicallyCreatedEntity.ObjectId |
MatrixFrame TaleWorlds.MountAndBlade.Mission.DynamicallyCreatedEntity.Frame |
List<MissionObjectId> TaleWorlds.MountAndBlade.Mission.DynamicallyCreatedEntity.ChildObjectIds |