M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.Network.Gameplay.Perks.Effects.DamageTakenEffect Class Reference

Inherits TaleWorlds.MountAndBlade.MPCombatPerkEffect.

Public Member Functions

override float GetDamageTaken (WeaponComponentData attackerWeapon, DamageTypes damageType)
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.MPPerkEffectBase
virtual void OnUpdate (Agent agent, bool newState)
 
virtual void OnTick (MissionPeer peer, int tickCount)
 
virtual void OnTick (Agent agent, int tickCount)
 
virtual float GetDamage (WeaponComponentData attackerWeapon, DamageTypes damageType, bool isAlternativeAttack)
 
virtual float GetMountDamage (WeaponComponentData attackerWeapon, DamageTypes damageType, bool isAlternativeAttack)
 
virtual float GetDamageTaken (WeaponComponentData attackerWeapon, DamageTypes damageType)
 
virtual float GetMountDamageTaken (WeaponComponentData attackerWeapon, DamageTypes damageType)
 
virtual float GetSpeedBonusEffectiveness (Agent attacker)
 
virtual float GetShieldDamage (bool isCorrectSideBlock)
 
virtual float GetShieldDamageTaken (bool isCorrectSideBlock)
 
virtual float GetRangedAccuracy ()
 
virtual float GetThrowingWeaponSpeed (WeaponComponentData attackerWeapon)
 
virtual float GetDamageInterruptionThreshold ()
 
virtual float GetMountManeuver ()
 
virtual float GetMountSpeed ()
 
virtual float GetRangedHeadShotDamage ()
 
virtual int GetGoldOnKill (float attackerValue, float victimValue)
 
virtual int GetGoldOnAssist ()
 
virtual int GetRewardedGoldOnAssist ()
 
virtual bool GetIsTeamRewardedOnDeath ()
 
virtual void CalculateRewardedGoldOnDeath (Agent agent, List< ValueTuple< MissionPeer, int > > teamMembers)
 
virtual float GetDrivenPropertyBonus (DrivenProperty drivenProperty, float baseValue)
 
virtual float GetEncumbrance (bool isOnBody)
 

Protected Member Functions

 DamageTakenEffect ()
 
override void Deserialize (XmlNode node)
 
- Protected Member Functions inherited from TaleWorlds.MountAndBlade.MPCombatPerkEffect
override void Deserialize (XmlNode node)
 
bool IsSatisfied (WeaponComponentData attackerWeapon, DamageTypes damageType)
 
bool IsWeaponRanged (WeaponComponentData attackerWeapon)
 
abstract void Deserialize (XmlNode node)
 

Static Protected Attributes

static string StringType = "DamageTaken"
 
- Static Protected Attributes inherited from TaleWorlds.MountAndBlade.MPPerkEffect
static Dictionary< string, Type > Registered
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.MountAndBlade.MPPerkEffect
static MPPerkEffect CreateFrom (XmlNode node)
 
- Protected Types inherited from TaleWorlds.MountAndBlade.MPCombatPerkEffect
enum  HitType {
  Any ,
  Melee ,
  Ranged
}
 
- Protected Attributes inherited from TaleWorlds.MountAndBlade.MPCombatPerkEffect
HitType EffectHitType
 
DamageTypesDamageType
 
WeaponClassWeaponClass
 
- Properties inherited from TaleWorlds.MountAndBlade.MPPerkEffectBase
virtual bool IsTickRequired [get]
 
bool IsDisabledInWarmup [get, protected set]
 

Constructor & Destructor Documentation

◆ DamageTakenEffect()

TaleWorlds.MountAndBlade.Network.Gameplay.Perks.Effects.DamageTakenEffect.DamageTakenEffect ( )
protected

Member Function Documentation

◆ Deserialize()

override void TaleWorlds.MountAndBlade.Network.Gameplay.Perks.Effects.DamageTakenEffect.Deserialize ( XmlNode  node)
protectedvirtual

◆ GetDamageTaken()

override float TaleWorlds.MountAndBlade.Network.Gameplay.Perks.Effects.DamageTakenEffect.GetDamageTaken ( WeaponComponentData  attackerWeapon,
DamageTypes  damageType 
)
virtual

Member Data Documentation

◆ StringType

string TaleWorlds.MountAndBlade.Network.Gameplay.Perks.Effects.DamageTakenEffect.StringType = "DamageTaken"
staticprotected