M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Static Public Member Functions | |
static void | SendExistingObjects (this NetworkCommunicator peer, Mission mission) |
static VirtualPlayer | GetPeer (this PeerComponent peerComponent) |
static NetworkCommunicator | GetNetworkPeer (this PeerComponent peerComponent) |
static T | GetComponent< T > (this NetworkCommunicator networkPeer) |
static void | RemoveComponent< T > (this NetworkCommunicator networkPeer, bool synched=true) |
static void | RemoveComponent (this NetworkCommunicator networkPeer, PeerComponent component) |
static PeerComponent | GetComponent (this NetworkCommunicator networkPeer, uint componentId) |
static void | AddComponent (this NetworkCommunicator networkPeer, Type peerComponentType) |
static void | AddComponent (this NetworkCommunicator networkPeer, uint componentId) |
static T | AddComponent< T > (this NetworkCommunicator networkPeer) |
static T | TellClientToAddComponent< T > (this NetworkCommunicator networkPeer) |
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T | : | PeerComponent |
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T | : | PeerComponent |
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T | : | PeerComponent | |
T | : | new() |
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T | : | PeerComponent | |
T | : | new() |