M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
ThreatSeeker (RangedSiegeWeapon weapon) | |
Threat | PrepareTargetFromTask () |
bool | UpdateThreatSeekerTask () |
void | PrepareThreatSeekerTask (Action lastAction) |
void | Release () |
List< Threat > | GetAllThreats () |
Static Public Member Functions | |
static TargetFlags | GetTargetFlagsOfFormation () |
static Threat | GetMaxThreat (List< ICastleKeyPosition > castleKeyPositions) |
Public Attributes | |
RangedSiegeWeapon | Weapon |
List< Vec3 > | WeaponPositions |
TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.ThreatSeeker | ( | RangedSiegeWeapon | weapon | ) |
Threat TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.PrepareTargetFromTask | ( | ) |
bool TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.UpdateThreatSeekerTask | ( | ) |
void TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.PrepareThreatSeekerTask | ( | Action | lastAction | ) |
void TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.Release | ( | ) |
List< Threat > TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.GetAllThreats | ( | ) |
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RangedSiegeWeapon TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.Weapon |
List<Vec3> TaleWorlds.MountAndBlade.RangedSiegeWeaponAi.ThreatSeeker.WeaponPositions |