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M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
| OrderFlag (Mission mission, MissionScreen missionScreen) | |
| void | Tick (float dt) |
| void | SetArrowVisibility (bool isVisible, Vec2 arrowDirection) |
| void | SetWidthVisibility (bool isVisible, float width) |
Static Public Member Functions | |
| static bool | IsPositionOnValidGround (WorldPosition worldPosition) |
| static bool | IsOrderPositionValid (WorldPosition orderPosition) |
Public Attributes | |
| bool | IsTroop = true |
Properties | |
| IOrderable | FocusedOrderableObject [get] |
| int | LatestUpdateFrameNo [get] |
| Represents the frame number of the latest frame update call. Use it to compare with current frame number to not update flag more than once in a frame. | |
| Vec3 | Position [get] |
| MatrixFrame | Frame [get] |
| bool | IsVisible [get, set] |
| TaleWorlds.MountAndBlade.View.MissionViews.Order.OrderFlag.OrderFlag | ( | Mission | mission, |
| MissionScreen | missionScreen | ||
| ) |
| void TaleWorlds.MountAndBlade.View.MissionViews.Order.OrderFlag.Tick | ( | float | dt | ) |
| void TaleWorlds.MountAndBlade.View.MissionViews.Order.OrderFlag.SetArrowVisibility | ( | bool | isVisible, |
| Vec2 | arrowDirection | ||
| ) |
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| void TaleWorlds.MountAndBlade.View.MissionViews.Order.OrderFlag.SetWidthVisibility | ( | bool | isVisible, |
| float | width | ||
| ) |
| bool TaleWorlds.MountAndBlade.View.MissionViews.Order.OrderFlag.IsTroop = true |
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