Inherits TaleWorlds.Engine.ScriptComponentBehavior.
◆ OnInit()
override void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.OnInit |
( |
| ) |
|
|
protectedvirtual |
◆ InitializeWithAgentVisuals()
void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.InitializeWithAgentVisuals |
( |
AgentVisuals |
humanVisuals, |
|
|
AgentVisuals |
mountVisuals = null |
|
) |
| |
◆ SetInitialState()
void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.SetInitialState |
( |
| ) |
|
◆ SetPositiveState()
void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.SetPositiveState |
( |
| ) |
|
◆ SetNegativeState()
void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.SetNegativeState |
( |
| ) |
|
◆ Destroy()
void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.Destroy |
( |
| ) |
|
◆ GetTickRequirement()
override TickRequirement TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.GetTickRequirement |
( |
| ) |
|
|
virtual |
◆ OnTick()
override void TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.OnTick |
( |
float |
dt | ) |
|
|
protectedvirtual |
◆ InitialAction
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.InitialAction = "" |
◆ NegativeAction
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.NegativeAction = "" |
◆ InitialFaceAnimCode
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.InitialFaceAnimCode = "" |
◆ PositiveFaceAnimCode
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.PositiveFaceAnimCode = "" |
◆ NegativeFaceAnimCode
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.NegativeFaceAnimCode = "" |
◆ PositiveAction
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.PositiveAction = "" |
◆ LeftHandWieldedItem
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.LeftHandWieldedItem = "" |
◆ RightHandWieldedItem
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.RightHandWieldedItem = "" |
◆ BannerTagToUseForAddedPrefab
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.BannerTagToUseForAddedPrefab = "" |
◆ StartWithRandomProgress
bool TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.StartWithRandomProgress |
◆ AttachedPrefabOffset
Vec3 TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.AttachedPrefabOffset = Vec3.Zero |
◆ PrefabItem
string TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.PrefabItem = "" |
◆ PrefabBone
HumanBone TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.PrefabBone = HumanBone.ItemR |
◆ AddedPrefabComponent
CompositeComponent TaleWorlds.MountAndBlade.View.PopupSceneSpawnPoint.AddedPrefabComponent |
|
get |