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| MPIntermissionVM () |
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override void | RefreshValues () |
| Used for updating localized texts.
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void | Tick () |
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override void | OnFinalize () |
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void | ExecuteQuitServer () |
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void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
| Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
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void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
| Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
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void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetViewModelAtPath (BindingPath path) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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object | GetPropertyValue (string name) |
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Type | GetPropertyType (string name) |
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void | SetPropertyValue (string name, object value) |
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virtual void | OnFinalize () |
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void | ExecuteCommand (string commandName, object[] parameters) |
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virtual void | RefreshValues () |
| Used for updating localized texts.
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object | GetViewModelAtPath (BindingPath path) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetPropertyValue (string name) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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void | SetPropertyValue (string name, object value) |
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void | ExecuteCommand (string commandName, object[] parameters) |
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string | ConnectedPlayersCountValueText [get, set] |
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string | MaxNumPlayersValueText [get, set] |
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bool | IsFactionAValid [get, set] |
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bool | IsFactionBValid [get, set] |
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bool | IsMissionTimerEnabled [get, set] |
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bool | IsEndGameTimerEnabled [get, set] |
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bool | IsNextMapInfoEnabled [get, set] |
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bool | IsMapVoteEnabled [get, set] |
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bool | IsCultureVoteEnabled [get, set] |
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bool | IsPlayerCountEnabled [get, set] |
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string | NextMapID [get, set] |
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string | NextFactionACultureID [get, set] |
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string | NextFactionBCultureID [get, set] |
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string | PlayersLabel [get, set] |
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string | MapVoteText [get, set] |
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string | CultureVoteText [get, set] |
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string | NextGameStateTimerLabel [get, set] |
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string | NextGameStateTimerValue [get, set] |
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string | WelcomeMessage [get, set] |
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string | ServerName [get, set] |
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string | NextGameType [get, set] |
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string | NextMapName [get, set] |
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MBBindingList< MPIntermissionMapItemVM > | AvailableMaps [get, set] |
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MBBindingList< MPIntermissionCultureItemVM > | AvailableCultures [get, set] |
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string | QuitText [get, set] |
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PropertyChangedEventHandler | PropertyChanged |
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PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
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PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
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PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
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PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
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PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
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PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
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PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
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PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
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