M&B: Bannerlord 1.1.0
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TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 MultiplayerTeamSelectVM (Mission mission, Action< Team > onChangeTeamTo, Action onAutoAssign, Action onClose, IEnumerable< Team > teams, string gamemode)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void Tick (float dt)
 
void RefreshDisabledTeams (List< Team > disabledTeams)
 
void RefreshPlayerAndBotCount (int playersCountOne, int playersCountTwo, int botsCountOne, int botsCountTwo)
 
void RefreshFriendsPerTeam (IEnumerable< MissionPeer > friendsTeamOne, IEnumerable< MissionPeer > friendsTeamTwo)
 
void ExecuteCancel ()
 
void ExecuteAutoAssign ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

TeamSelectTeamInstanceVM Team1 [get, set]
 
TeamSelectTeamInstanceVM Team2 [get, set]
 
TeamSelectTeamInstanceVM TeamSpectators [get, set]
 
string TeamSelectTitle [get, set]
 
bool IsRoundCountdownAvailable [get, set]
 
string RemainingRoundTime [get, set]
 
string GamemodeLbl [get, set]
 
string AutoassignLbl [get, set]
 
bool IsCancelDisabled [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ MultiplayerTeamSelectVM()

TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.MultiplayerTeamSelectVM ( Mission  mission,
Action< Team onChangeTeamTo,
Action  onAutoAssign,
Action  onClose,
IEnumerable< Team teams,
string  gamemode 
)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ Tick()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.Tick ( float  dt)

◆ RefreshDisabledTeams()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshDisabledTeams ( List< Team disabledTeams)

◆ RefreshPlayerAndBotCount()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshPlayerAndBotCount ( int  playersCountOne,
int  playersCountTwo,
int  botsCountOne,
int  botsCountTwo 
)

◆ RefreshFriendsPerTeam()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshFriendsPerTeam ( IEnumerable< MissionPeer friendsTeamOne,
IEnumerable< MissionPeer friendsTeamTwo 
)

◆ ExecuteCancel()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.ExecuteCancel ( )

◆ ExecuteAutoAssign()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.ExecuteAutoAssign ( )

Property Documentation

◆ Team1

TeamSelectTeamInstanceVM TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.Team1
getset

◆ Team2

TeamSelectTeamInstanceVM TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.Team2
getset

◆ TeamSpectators

TeamSelectTeamInstanceVM TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.TeamSpectators
getset

◆ TeamSelectTitle

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.TeamSelectTitle
getset

◆ IsRoundCountdownAvailable

bool TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.IsRoundCountdownAvailable
getset

◆ RemainingRoundTime

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RemainingRoundTime
getset

◆ GamemodeLbl

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.GamemodeLbl
getset

◆ AutoassignLbl

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.AutoassignLbl
getset

◆ IsCancelDisabled

bool TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.IsCancelDisabled
getset