M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Library.ViewModel.
Public Member Functions | |
MultiplayerTeamSelectVM (Mission mission, Action< Team > onChangeTeamTo, Action onAutoAssign, Action onClose, IEnumerable< Team > teams, string gamemode) | |
override void | RefreshValues () |
Used for updating localized texts. | |
void | Tick (float dt) |
void | RefreshDisabledTeams (List< Team > disabledTeams) |
void | RefreshPlayerAndBotCount (int playersCountOne, int playersCountTwo, int botsCountOne, int botsCountTwo) |
void | RefreshFriendsPerTeam (IEnumerable< MissionPeer > friendsTeamOne, IEnumerable< MissionPeer > friendsTeamTwo) |
void | ExecuteCancel () |
void | ExecuteAutoAssign () |
Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead. | |
void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead. | |
void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetViewModelAtPath (BindingPath path) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
object | GetPropertyValue (string name) |
Type | GetPropertyType (string name) |
void | SetPropertyValue (string name, object value) |
virtual void | OnFinalize () |
void | ExecuteCommand (string commandName, object[] parameters) |
virtual void | RefreshValues () |
Used for updating localized texts. | |
object | GetViewModelAtPath (BindingPath path) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetPropertyValue (string name) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
void | SetPropertyValue (string name, object value) |
void | ExecuteCommand (string commandName, object[] parameters) |
Additional Inherited Members | |
Static Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
static void | CollectPropertiesAndMethods () |
Static Public Attributes inherited from TaleWorlds.Library.ViewModel | |
static bool | UIDebugMode |
Protected Member Functions inherited from TaleWorlds.Library.ViewModel | |
ViewModel () | |
bool | SetField< T > (ref T field, T value, string propertyName) |
Events inherited from TaleWorlds.Library.IViewModel | |
PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.MultiplayerTeamSelectVM | ( | Mission | mission, |
Action< Team > | onChangeTeamTo, | ||
Action | onAutoAssign, | ||
Action | onClose, | ||
IEnumerable< Team > | teams, | ||
string | gamemode | ||
) |
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virtual |
Reimplemented from TaleWorlds.Library.ViewModel.
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.Tick | ( | float | dt | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshDisabledTeams | ( | List< Team > | disabledTeams | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshPlayerAndBotCount | ( | int | playersCountOne, |
int | playersCountTwo, | ||
int | botsCountOne, | ||
int | botsCountTwo | ||
) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.RefreshFriendsPerTeam | ( | IEnumerable< MissionPeer > | friendsTeamOne, |
IEnumerable< MissionPeer > | friendsTeamTwo | ||
) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.ExecuteCancel | ( | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.TeamSelection.MultiplayerTeamSelectVM.ExecuteAutoAssign | ( | ) |
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