M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.Network.ServersideSession Class Reference

Inherits TaleWorlds.Network.NetworkSession.

Protected Member Functions

 ServersideSession (ServersideSessionManager server)
 
- Protected Member Functions inherited from TaleWorlds.Network.NetworkSession
 NetworkSession ()
 
void SendPlainMessage (MessageContract message)
 

Properties

int Index [get]
 
- Properties inherited from TaleWorlds.Network.NetworkSession
bool IsActive [get]
 
string Address [get]
 
int LastMessageSentTime [get]
 
bool IsConnected [get]
 

Additional Inherited Members

- Public Member Functions inherited from TaleWorlds.Network.NetworkSession
delegate void ComponentMessageHandlerDelegate (NetworkMessage networkMessage)
 
void SendDisconnectMessage ()
 
virtual void Tick ()
 
void AddMessageHandler< T > (MessageContractHandlerDelegate< T > handler)
 
void SendMessage (MessageContract message)
 
- Static Public Attributes inherited from TaleWorlds.Network.NetworkSession
const double AliveMessageIntervalInSecs = 5.0
 

Constructor & Destructor Documentation

◆ ServersideSession()

TaleWorlds.Network.ServersideSession.ServersideSession ( ServersideSessionManager  server)
protected

Property Documentation

◆ Index

int TaleWorlds.Network.ServersideSession.Index
get