M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Classes | |
class | Authorize |
class | ClientsideSession |
class | ClientWebSocketHandler |
class | Coroutine |
class | CoroutineManager |
class | CoroutineState |
interface | IMessageProxyClient |
interface | INetworkMessageReader |
interface | INetworkMessageWriter |
interface | INetworkSerializable |
class | JsonSocketMessage |
class | MessageContract |
class | MessageContractCreator |
class | MessageContractHandler |
class | MessageContractHandlerManager |
class | MessageId |
class | MessageInfo |
class | MessageProxy |
class | MessageServiceConnection |
class | NetworkMessage |
class | NetworkSession |
class | PostBoxId |
class | RESTClient |
class | ServersideSession |
class | ServersideSessionManager |
class | ServiceException |
class | ServiceExceptionModel |
class | TickManager |
class | WaitForSpecialCase |
class | WaitForTicks |
class | WebSocketMessage |
Enumerations | |
enum | ConnectionState { Connecting = 0 , Connected = 1 , Disconnected = 2 } |
enum | MessageTypes : byte { Cursor = 0 , Rest = 1 , Binary = 2 , Close =3 } |
Functions | |
delegate IEnumerator< CoroutineState > | CoroutineDelegate () |
delegate void | MessageContractHandlerDelegate< T > (T message) |
enum TaleWorlds.Network.MessageTypes : byte |
delegate IEnumerator< CoroutineState > TaleWorlds.Network.CoroutineDelegate | ( | ) |
delegate void TaleWorlds.Network.MessageContractHandlerDelegate< T > | ( | T | message | ) |
T | : | MessageContract |