M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherited by TaleWorlds.MountAndBlade.LobbyGameState, TaleWorlds.MountAndBlade.MissionNetwork, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
Public Member Functions | |
void | OnUdpNetworkHandlerClose () |
void | OnUdpNetworkHandlerTick (float dt) |
void | HandleNewClientConnect (PlayerConnectionInfo clientConnectionInfo) |
void | HandleEarlyNewClientAfterLoadingFinished (NetworkCommunicator networkPeer) |
void | HandleNewClientAfterLoadingFinished (NetworkCommunicator networkPeer) |
void | HandleLateNewClientAfterLoadingFinished (NetworkCommunicator networkPeer) |
void | HandleNewClientAfterSynchronized (NetworkCommunicator networkPeer) |
void | HandleLateNewClientAfterSynchronized (NetworkCommunicator networkPeer) |
void | HandleEarlyPlayerDisconnect (NetworkCommunicator networkPeer) |
void | HandlePlayerDisconnect (NetworkCommunicator networkPeer) |
void | OnPlayerDisconnectedFromServer (NetworkCommunicator networkPeer) |
void | OnDisconnectedFromServer () |
void | OnEveryoneUnSynchronized () |
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.OnUdpNetworkHandlerClose | ( | ) |
Implemented in TaleWorlds.MountAndBlade.MissionNetwork, TaleWorlds.MountAndBlade.MissionLobbyComponent, TaleWorlds.MountAndBlade.MultiplayerRoundComponent, TaleWorlds.MountAndBlade.MultiplayerRoundController, TaleWorlds.MountAndBlade.MultiplayerWarmupComponent, TaleWorlds.MountAndBlade.MultiplayerPermissionHandler, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.OnUdpNetworkHandlerTick | ( | float | dt | ) |
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleNewClientConnect | ( | PlayerConnectionInfo | clientConnectionInfo | ) |
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleEarlyNewClientAfterLoadingFinished | ( | NetworkCommunicator | networkPeer | ) |
Implemented in TaleWorlds.MountAndBlade.MissionNetwork, TaleWorlds.MountAndBlade.MissionNetworkComponent, TaleWorlds.MountAndBlade.MissionMultiplayerDuel, TaleWorlds.MountAndBlade.MissionMultiplayerFFA, TaleWorlds.MountAndBlade.MissionMultiplayerFlagDomination, TaleWorlds.MountAndBlade.MissionMultiplayerSiege, TaleWorlds.MountAndBlade.MissionMultiplayerTeamDeathmatch, TaleWorlds.MountAndBlade.LobbyNetworkComponent, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleNewClientAfterLoadingFinished | ( | NetworkCommunicator | networkPeer | ) |
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleLateNewClientAfterLoadingFinished | ( | NetworkCommunicator | networkPeer | ) |
Implemented in TaleWorlds.MountAndBlade.MissionNetwork, TaleWorlds.MountAndBlade.MissionLobbyComponent, TaleWorlds.MountAndBlade.MissionLobbyEquipmentNetworkComponent, TaleWorlds.MountAndBlade.MissionNetworkComponent, TaleWorlds.MountAndBlade.MissionMultiplayerGameModeBase, TaleWorlds.MountAndBlade.MultiplayerRoundController, TaleWorlds.MountAndBlade.LobbyNetworkComponent, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleNewClientAfterSynchronized | ( | NetworkCommunicator | networkPeer | ) |
Implemented in TaleWorlds.MountAndBlade.MissionNetwork, TaleWorlds.MountAndBlade.MissionMultiplayerDuel, TaleWorlds.MountAndBlade.MissionMultiplayerFFA, TaleWorlds.MountAndBlade.MissionMultiplayerFlagDomination, TaleWorlds.MountAndBlade.MissionMultiplayerSiege, TaleWorlds.MountAndBlade.MissionMultiplayerTeamDeathmatch, TaleWorlds.MountAndBlade.MultiplayerRoundController, TaleWorlds.MountAndBlade.MultiplayerWarmupComponent, TaleWorlds.MountAndBlade.BaseNetworkComponent, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleLateNewClientAfterSynchronized | ( | NetworkCommunicator | networkPeer | ) |
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandleEarlyPlayerDisconnect | ( | NetworkCommunicator | networkPeer | ) |
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.HandlePlayerDisconnect | ( | NetworkCommunicator | networkPeer | ) |
Implemented in TaleWorlds.MountAndBlade.MissionNetwork, TaleWorlds.MountAndBlade.MissionNetworkComponent, TaleWorlds.MountAndBlade.MissionMultiplayerDuel, TaleWorlds.MountAndBlade.MultiplayerGameNotificationsComponent, TaleWorlds.MountAndBlade.BaseNetworkComponent, TaleWorlds.MountAndBlade.LobbyNetworkComponent, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.OnPlayerDisconnectedFromServer | ( | NetworkCommunicator | networkPeer | ) |
Implemented in TaleWorlds.MountAndBlade.MissionNetwork, TaleWorlds.MountAndBlade.MissionNetworkComponent, TaleWorlds.MountAndBlade.MissionScoreboardComponent, TaleWorlds.MountAndBlade.VoiceChatHandler, TaleWorlds.MountAndBlade.MultiplayerPermissionHandler, and TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.OnDisconnectedFromServer | ( | ) |
Implemented in TaleWorlds.MountAndBlade.UdpNetworkComponent.
void TaleWorlds.MountAndBlade.IUdpNetworkHandler.OnEveryoneUnSynchronized | ( | ) |
Implemented in TaleWorlds.MountAndBlade.UdpNetworkComponent.