M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Namespaces | |
namespace | GameMenuInitializationHandlers |
Classes | |
class | GameMenu |
class | GameMenuCallbackManager |
class | GameMenuEventHandler |
class | GameMenuInitializationHandler |
class | GameMenuManager |
Layer class between GameMenus and Game itself. Managing informations of GameMenus with functions. There is not any direct access to GameMenus for increasing stability. More... | |
class | GameMenuOption |
class | MenuCallbackArgs |
class | WaitMenuOption |
Functions | |
delegate void | GameMenuInitDelegate () |
delegate void | OnInitDelegate (MenuCallbackArgs args) |
delegate void | OnConsequenceDelegate (MenuCallbackArgs args) |
delegate bool | OnConditionDelegate (MenuCallbackArgs args) |
delegate void | OnTickDelegate (MenuCallbackArgs args, CampaignTime dt) |
delegate void | GameMenuInitializationHandlerDelegate (MenuCallbackArgs args) |
delegate void | GameMenuEventHandlerDelegate (MenuCallbackArgs args) |
delegate void TaleWorlds.CampaignSystem.GameMenus.GameMenuInitDelegate | ( | ) |
delegate void TaleWorlds.CampaignSystem.GameMenus.OnInitDelegate | ( | MenuCallbackArgs | args | ) |
delegate void TaleWorlds.CampaignSystem.GameMenus.OnConsequenceDelegate | ( | MenuCallbackArgs | args | ) |
delegate bool TaleWorlds.CampaignSystem.GameMenus.OnConditionDelegate | ( | MenuCallbackArgs | args | ) |
delegate void TaleWorlds.CampaignSystem.GameMenus.OnTickDelegate | ( | MenuCallbackArgs | args, |
CampaignTime | dt | ||
) |
delegate void TaleWorlds.CampaignSystem.GameMenus.GameMenuInitializationHandlerDelegate | ( | MenuCallbackArgs | args | ) |
delegate void TaleWorlds.CampaignSystem.GameMenus.GameMenuEventHandlerDelegate | ( | MenuCallbackArgs | args | ) |