M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
MenuCallbackArgs (MenuContext menuContext, TextObject text) | |
MenuCallbackArgs (MapState mapState, TextObject text) | |
MenuCallbackArgs (MapState mapState, TextObject text, float dt) | |
Public Attributes | |
float | DeltaTime |
bool | IsEnabled = true |
TextObject | Text |
TextObject | Tooltip = TextObject.Empty |
GameMenuOption.IssueQuestFlags | OptionQuestData = GameMenuOption.IssueQuestFlags.None |
GameMenuOption.LeaveType | optionLeaveType = GameMenuOption.LeaveType.Default |
TextObject | MenuTitle = TextObject.Empty |
Properties | |
MenuContext | MenuContext [get] |
MapState | MapState [get] |
TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.MenuCallbackArgs | ( | MenuContext | menuContext, |
TextObject | text | ||
) |
TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.MenuCallbackArgs | ( | MapState | mapState, |
TextObject | text | ||
) |
TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.MenuCallbackArgs | ( | MapState | mapState, |
TextObject | text, | ||
float | dt | ||
) |
float TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.DeltaTime |
bool TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.IsEnabled = true |
TextObject TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.Text |
TextObject TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.Tooltip = TextObject.Empty |
GameMenuOption.IssueQuestFlags TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.OptionQuestData = GameMenuOption.IssueQuestFlags.None |
GameMenuOption.LeaveType TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.optionLeaveType = GameMenuOption.LeaveType.Default |
TextObject TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs.MenuTitle = TextObject.Empty |
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get |
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get |