M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
void | FillAsMeleeBlow (ItemObject item, WeaponComponentData weaponComponentData, int affectorWeaponSlot, sbyte weaponAttachBoneIndex) |
void | FillAsMissileBlow (ItemObject item, WeaponComponentData weaponComponentData, int missileIndex, sbyte weaponAttachBoneIndex, Vec3 startingPosition, Vec3 currentPosition, Vec3 velocity) |
bool | HasWeapon () |
int | GetHitSound (bool isOwnerHumanoid, bool isCriticalBlow, bool isLowBlow, bool isNonTipThrust, AgentAttackType attackType, DamageTypes damageType) |
Public Attributes | |
Vec3 | StartingPosition |
Vec3 | CurrentPosition |
Vec3 | Velocity |
ItemFlags | ItemFlags |
WeaponFlags | WeaponFlags |
WeaponClass | WeaponClass |
sbyte | BoneNoToAttach |
int | AffectorWeaponSlotOrMissileIndex |
float | Weight |
Properties | |
bool | IsMissile [get] |
bool | IsShield [get] |
bool | IsRanged [get] |
bool | IsAmmo [get] |
void TaleWorlds.MountAndBlade.BlowWeaponRecord.FillAsMeleeBlow | ( | ItemObject | item, |
WeaponComponentData | weaponComponentData, | ||
int | affectorWeaponSlot, | ||
sbyte | weaponAttachBoneIndex | ||
) |
void TaleWorlds.MountAndBlade.BlowWeaponRecord.FillAsMissileBlow | ( | ItemObject | item, |
WeaponComponentData | weaponComponentData, | ||
int | missileIndex, | ||
sbyte | weaponAttachBoneIndex, | ||
Vec3 | startingPosition, | ||
Vec3 | currentPosition, | ||
Vec3 | velocity | ||
) |
bool TaleWorlds.MountAndBlade.BlowWeaponRecord.HasWeapon | ( | ) |
int TaleWorlds.MountAndBlade.BlowWeaponRecord.GetHitSound | ( | bool | isOwnerHumanoid, |
bool | isCriticalBlow, | ||
bool | isLowBlow, | ||
bool | isNonTipThrust, | ||
AgentAttackType | attackType, | ||
DamageTypes | damageType | ||
) |
Vec3 TaleWorlds.MountAndBlade.BlowWeaponRecord.StartingPosition |
Vec3 TaleWorlds.MountAndBlade.BlowWeaponRecord.CurrentPosition |
Vec3 TaleWorlds.MountAndBlade.BlowWeaponRecord.Velocity |
ItemFlags TaleWorlds.MountAndBlade.BlowWeaponRecord.ItemFlags |
WeaponFlags TaleWorlds.MountAndBlade.BlowWeaponRecord.WeaponFlags |
WeaponClass TaleWorlds.MountAndBlade.BlowWeaponRecord.WeaponClass |
sbyte TaleWorlds.MountAndBlade.BlowWeaponRecord.BoneNoToAttach |
int TaleWorlds.MountAndBlade.BlowWeaponRecord.AffectorWeaponSlotOrMissileIndex |
float TaleWorlds.MountAndBlade.BlowWeaponRecord.Weight |
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