M&B: Bannerlord 1.2.10
The horns sound, the ravens gather.
|
Public Member Functions | |
void | OnSessionStart () |
KingdomManager () | |
void | CreateKingdom (TextObject kingdomName, TextObject informalName, CultureObject culture, Clan founderClan, MBReadOnlyList< PolicyObject > initialPolicies=null, TextObject encyclopediaText=null, TextObject encyclopediaTitle=null, TextObject encyclopediaRulerTitle=null) |
void | AbdicateTheThrone (Kingdom kingdom) |
Demotes ruler clan to vassal or if no other clan exists removes clan from kingdom and destroys the kingdom. | |
void | RaidCompleted (BattleSideEnum winnerSide, RaidEventComponent raidEvent) |
void | SiegeCompleted (Settlement settlement, MobileParty capturerParty, bool isWin, BattleTypes battleType) |
void | RelinquishSettlementOwnership (Settlement settlement) |
Starts a claimant decision for the settlement excluding current owner(relinquishing clan) as an option. | |
void | GiftSettlementOwnership (Settlement settlement, Clan receiverClan) |
Transfers ownership of settlement to receiverClan and applies a relationship bonus. Intended to be called for settlements owned by the faction leader. | |
IEnumerable< Clan > | GetEligibleClansForSettlementOwnershipGift (Settlement settlement) |
int | GetMercenaryWageAmount (Hero hero) |
Public Attributes | |
float | PlayerMercenaryServiceNextRenewDay = -1.0f |
Hero | PrisonerLordRansomOffered |
MBCampaignEvent | QuarterHourlyTickEvent |
TaleWorlds.CampaignSystem.KingdomManager.KingdomManager | ( | ) |
void TaleWorlds.CampaignSystem.KingdomManager.OnSessionStart | ( | ) |
void TaleWorlds.CampaignSystem.KingdomManager.CreateKingdom | ( | TextObject | kingdomName, |
TextObject | informalName, | ||
CultureObject | culture, | ||
Clan | founderClan, | ||
MBReadOnlyList< PolicyObject > | initialPolicies = null, | ||
TextObject | encyclopediaText = null, | ||
TextObject | encyclopediaTitle = null, | ||
TextObject | encyclopediaRulerTitle = null ) |
void TaleWorlds.CampaignSystem.KingdomManager.AbdicateTheThrone | ( | Kingdom | kingdom | ) |
void TaleWorlds.CampaignSystem.KingdomManager.RaidCompleted | ( | BattleSideEnum | winnerSide, |
RaidEventComponent | raidEvent ) |
void TaleWorlds.CampaignSystem.KingdomManager.SiegeCompleted | ( | Settlement | settlement, |
MobileParty | capturerParty, | ||
bool | isWin, | ||
BattleTypes | battleType ) |
void TaleWorlds.CampaignSystem.KingdomManager.RelinquishSettlementOwnership | ( | Settlement | settlement | ) |
void TaleWorlds.CampaignSystem.KingdomManager.GiftSettlementOwnership | ( | Settlement | settlement, |
Clan | receiverClan ) |
IEnumerable< Clan > TaleWorlds.CampaignSystem.KingdomManager.GetEligibleClansForSettlementOwnershipGift | ( | Settlement | settlement | ) |
int TaleWorlds.CampaignSystem.KingdomManager.GetMercenaryWageAmount | ( | Hero | hero | ) |
float TaleWorlds.CampaignSystem.KingdomManager.PlayerMercenaryServiceNextRenewDay = -1.0f |
Hero TaleWorlds.CampaignSystem.KingdomManager.PrisonerLordRansomOffered |
MBCampaignEvent TaleWorlds.CampaignSystem.KingdomManager.QuarterHourlyTickEvent |