M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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Helpers.BuildingHelper Class Reference

Static Public Member Functions

static void ChangeCurrentBuilding (BuildingType buildingType, Town town)
 
static void ChangeDefaultBuilding (Building newDefault, Town town)
 
static void ChangeCurrentBuildingQueue (List< Building > buildings, Town town)
 
static float GetProgressOfBuilding (Building building, Town town)
 
static int GetDaysToComplete (Building building, Town town)
 
static int GetTierOfBuilding (BuildingType buildingType, Town town)
 
static void BoostBuildingProcessWithGold (int gold, Town town)
 
static void AddDefaultDailyBonus (Town fortification, BuildingEffectEnum effect, ref ExplainedNumber result)
 

Member Function Documentation

◆ ChangeCurrentBuilding()

static void Helpers.BuildingHelper.ChangeCurrentBuilding ( BuildingType buildingType,
Town town )
static

◆ ChangeDefaultBuilding()

static void Helpers.BuildingHelper.ChangeDefaultBuilding ( Building newDefault,
Town town )
static

◆ ChangeCurrentBuildingQueue()

static void Helpers.BuildingHelper.ChangeCurrentBuildingQueue ( List< Building > buildings,
Town town )
static

◆ GetProgressOfBuilding()

static float Helpers.BuildingHelper.GetProgressOfBuilding ( Building building,
Town town )
static

◆ GetDaysToComplete()

static int Helpers.BuildingHelper.GetDaysToComplete ( Building building,
Town town )
static

◆ GetTierOfBuilding()

static int Helpers.BuildingHelper.GetTierOfBuilding ( BuildingType buildingType,
Town town )
static

◆ BoostBuildingProcessWithGold()

static void Helpers.BuildingHelper.BoostBuildingProcessWithGold ( int gold,
Town town )
static

◆ AddDefaultDailyBonus()

static void Helpers.BuildingHelper.AddDefaultDailyBonus ( Town fortification,
BuildingEffectEnum effect,
ref ExplainedNumber result )
static