M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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Helpers.SkillHelper Class Reference

Static Public Member Functions

static void AddSkillBonusForParty (SkillObject skill, SkillEffect skillEffect, MobileParty party, ref ExplainedNumber stat)
 
static void AddSkillBonusForTown (SkillObject skill, SkillEffect skillEffect, Town town, ref ExplainedNumber bonuses)
 
static void AddSkillBonusForCharacter (SkillObject skill, SkillEffect skillEffect, CharacterObject character, ref ExplainedNumber stat, int baseSkillOverride=-1, bool isBonusPositive=true, int extraSkillValue=0)
 
static string GetEffectDescriptionForSkillLevel (SkillEffect effect, int level)
 
static CharacterObject GetEffectivePartyLeaderForSkill (PartyBase party)
 

Member Function Documentation

◆ AddSkillBonusForParty()

static void Helpers.SkillHelper.AddSkillBonusForParty ( SkillObject skill,
SkillEffect skillEffect,
MobileParty party,
ref ExplainedNumber stat )
static

◆ AddSkillBonusForTown()

static void Helpers.SkillHelper.AddSkillBonusForTown ( SkillObject skill,
SkillEffect skillEffect,
Town town,
ref ExplainedNumber bonuses )
static

◆ AddSkillBonusForCharacter()

static void Helpers.SkillHelper.AddSkillBonusForCharacter ( SkillObject skill,
SkillEffect skillEffect,
CharacterObject character,
ref ExplainedNumber stat,
int baseSkillOverride = -1,
bool isBonusPositive = true,
int extraSkillValue = 0 )
static

◆ GetEffectDescriptionForSkillLevel()

static string Helpers.SkillHelper.GetEffectDescriptionForSkillLevel ( SkillEffect effect,
int level )
static

◆ GetEffectivePartyLeaderForSkill()

static CharacterObject Helpers.SkillHelper.GetEffectivePartyLeaderForSkill ( PartyBase party)
static