M&B: Bannerlord 1.2.12
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SandBox.Tournaments.TournamentMissionStarter Class Reference

Static Public Member Functions

static Mission OpenTournamentArcheryMission (string scene, TournamentGame tournamentGame, Settlement settlement, CultureObject culture, bool isPlayerParticipating)
 
static Mission OpenTournamentFightMission (string scene, TournamentGame tournamentGame, Settlement settlement, CultureObject culture, bool isPlayerParticipating)
 
static Mission OpenTournamentHorseRaceMission (string scene, TournamentGame tournamentGame, Settlement settlement, CultureObject culture, bool isPlayerParticipating)
 
static Mission OpenTournamentJoustingMission (string scene, TournamentGame tournamentGame, Settlement settlement, CultureObject culture, bool isPlayerParticipating)
 
static Mission OpenBattleChallengeMission (string scene, IList< Hero > priorityCharsAttacker, IList< Hero > priorityCharsDefender)
 

Member Function Documentation

◆ OpenTournamentArcheryMission()

static Mission SandBox.Tournaments.TournamentMissionStarter.OpenTournamentArcheryMission ( string scene,
TournamentGame tournamentGame,
Settlement settlement,
CultureObject culture,
bool isPlayerParticipating )
static

◆ OpenTournamentFightMission()

static Mission SandBox.Tournaments.TournamentMissionStarter.OpenTournamentFightMission ( string scene,
TournamentGame tournamentGame,
Settlement settlement,
CultureObject culture,
bool isPlayerParticipating )
static

◆ OpenTournamentHorseRaceMission()

static Mission SandBox.Tournaments.TournamentMissionStarter.OpenTournamentHorseRaceMission ( string scene,
TournamentGame tournamentGame,
Settlement settlement,
CultureObject culture,
bool isPlayerParticipating )
static

◆ OpenTournamentJoustingMission()

static Mission SandBox.Tournaments.TournamentMissionStarter.OpenTournamentJoustingMission ( string scene,
TournamentGame tournamentGame,
Settlement settlement,
CultureObject culture,
bool isPlayerParticipating )
static

◆ OpenBattleChallengeMission()

static Mission SandBox.Tournaments.TournamentMissionStarter.OpenBattleChallengeMission ( string scene,
IList< Hero > priorityCharsAttacker,
IList< Hero > priorityCharsDefender )
static