M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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Inherits TaleWorlds.CampaignSystem.Encounters.LocationEncounter.
Public Member Functions | |
TrainingFieldEncounter (Settlement settlement) | |
override IMission | CreateAndOpenMissionController (Location nextLocation, Location previousLocation=null, CharacterObject talkToChar=null, string playerSpecialSpawnTag=null) |
Public Member Functions inherited from TaleWorlds.CampaignSystem.Encounters.LocationEncounter | |
void | AddAccompanyingCharacter (LocationCharacter locationCharacter, bool isFollowing=false) |
AccompanyingCharacter | GetAccompanyingCharacter (LocationCharacter locationCharacter) |
AccompanyingCharacter | GetAccompanyingCharacter (CharacterObject character) |
void | RemoveAccompanyingCharacter (LocationCharacter locationCharacter) |
void | RemoveAccompanyingCharacter (Hero hero) |
void | RemoveAllAccompanyingCharacters () |
void | OnCharacterLocationChanged (LocationCharacter locationCharacter, Location fromLocation, Location toLocation) |
virtual bool | IsWorkshopLocation (Location location) |
virtual bool | IsTavern (Location location) |
Additional Inherited Members | |
Public Attributes inherited from TaleWorlds.CampaignSystem.Encounters.LocationEncounter | |
bool | IsInsideOfASettlement = false |
Protected Member Functions inherited from TaleWorlds.CampaignSystem.Encounters.LocationEncounter | |
LocationEncounter (Settlement settlement) | |
Properties inherited from TaleWorlds.CampaignSystem.Encounters.LocationEncounter | |
Settlement | Settlement [get] |
List< AccompanyingCharacter > | CharactersAccompanyingPlayer [get] |
StoryMode.TrainingFieldEncounter.TrainingFieldEncounter | ( | Settlement | settlement | ) |
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virtual |
Reimplemented from TaleWorlds.CampaignSystem.Encounters.LocationEncounter.