Inherits TaleWorlds.Engine.GameEntityComponent.
◆ IsNull()
◆ CreateCompositeComponent()
static CompositeComponent TaleWorlds.Engine.CompositeComponent.CreateCompositeComponent |
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◆ CreateCopy()
◆ AddComponent()
◆ AddPrefabEntity()
void TaleWorlds.Engine.CompositeComponent.AddPrefabEntity |
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string | prefabName, |
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Scene | scene ) |
◆ Dispose()
void TaleWorlds.Engine.CompositeComponent.Dispose |
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◆ GetFactor1()
uint TaleWorlds.Engine.CompositeComponent.GetFactor1 |
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◆ GetFactor2()
uint TaleWorlds.Engine.CompositeComponent.GetFactor2 |
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◆ SetFactor1()
void TaleWorlds.Engine.CompositeComponent.SetFactor1 |
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uint | factorColor1 | ) |
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◆ SetFactor2()
void TaleWorlds.Engine.CompositeComponent.SetFactor2 |
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uint | factorColor2 | ) |
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◆ SetVectorArgument()
void TaleWorlds.Engine.CompositeComponent.SetVectorArgument |
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float | vectorArgument0, |
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float | vectorArgument1, |
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float | vectorArgument2, |
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float | vectorArgument3 ) |
◆ SetMaterial()
void TaleWorlds.Engine.CompositeComponent.SetMaterial |
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Material | material | ) |
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◆ SetVisibilityMask()
void TaleWorlds.Engine.CompositeComponent.SetVisibilityMask |
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VisibilityMaskFlags | visibilityMask | ) |
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◆ GetFirstMetaMesh()
override MetaMesh TaleWorlds.Engine.CompositeComponent.GetFirstMetaMesh |
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virtual |
◆ AddMultiMesh()
void TaleWorlds.Engine.CompositeComponent.AddMultiMesh |
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string | MultiMeshName | ) |
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◆ SetVisible()
void TaleWorlds.Engine.CompositeComponent.SetVisible |
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bool | visible | ) |
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◆ GetVisible()
bool TaleWorlds.Engine.CompositeComponent.GetVisible |
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◆ IsValid
bool TaleWorlds.Engine.CompositeComponent.IsValid |
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get |
◆ Frame
◆ VectorUserData
Vec3 TaleWorlds.Engine.CompositeComponent.VectorUserData |
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getset |