|
| PassageUsePoint () |
|
override bool | IsDisabledForAgent (Agent agent) |
|
override void | AfterMissionStart () |
|
override void | OnUse (Agent userAgent) |
|
override void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
|
override bool | IsUsableByAgent (Agent userAgent) |
|
override int | GetMovingAgentCount () |
|
override Agent | GetMovingAgentWithIndex (int index) |
|
override void | AddMovingAgent (Agent movingAgent) |
|
override void | RemoveMovingAgent (Agent movingAgent) |
|
override bool | IsAIMovingTo (Agent agent) |
|
Public Member Functions inherited from TaleWorlds.MountAndBlade.StandingPoint |
| StandingPoint () |
|
void | OnParentMachinePhysicsStateChanged () |
|
override bool | IsDisabledForAgent (Agent agent) |
|
override TickRequirement | GetTickRequirement () |
|
override void | OnUse (Agent userAgent) |
|
override void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
|
override WorldFrame | GetUserFrameForAgent (Agent agent) |
|
virtual bool | HasAlternative () |
|
virtual float | GetUsageScoreForAgent (Agent agent) |
|
virtual float | GetUsageScoreForAgent (ValueTuple< Agent, float > agentPair) |
|
void | SetupOnUsingStoppedBehavior (bool autoAttach, Action< Agent, bool > action) |
|
override void | OnEndMission () |
|
override string | GetDescriptionText (GameEntity gameEntity=null) |
|
Public Member Functions inherited from TaleWorlds.MountAndBlade.UsableMissionObject |
virtual void | OnUserConversationStart () |
|
virtual void | OnUserConversationEnd () |
|
void | SetIsDeactivatedSynched (bool value) |
|
void | SetIsDisabledForPlayersSynched (bool value) |
|
virtual bool | IsDisabledForAgent (Agent agent) |
|
void | AddComponent (UsableMissionObjectComponent component) |
|
void | RemoveComponent (UsableMissionObjectComponent component) |
|
T | GetComponent< T > () |
|
void | RefreshGameEntityWithWorldPosition () |
|
virtual void | OnFocusGain (Agent userAgent) |
|
virtual void | OnFocusLose (Agent userAgent) |
|
virtual TextObject | GetInfoTextForBeingNotInteractable (Agent userAgent) |
|
virtual void | SetUserForClient (Agent userAgent) |
|
virtual void | OnUse (Agent userAgent) |
|
virtual void | OnAIMoveToUse (Agent userAgent, IDetachment detachment) |
|
virtual void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
|
virtual void | OnMoveToStopped (Agent movingAgent) |
|
virtual int | GetMovingAgentCount () |
|
virtual Agent | GetMovingAgentWithIndex (int index) |
|
virtual void | RemoveMovingAgent (Agent movingAgent) |
|
virtual void | AddMovingAgent (Agent movingAgent) |
|
void | OnAIDefendBegin (Agent agent, IDetachment detachment) |
|
void | OnAIDefendEnd (Agent agent) |
|
void | InitializeDefendingAgents () |
|
int | GetDefendingAgentCount () |
|
void | AddDefendingAgent (Agent agent) |
|
void | RemoveDefendingAgent (Agent agent) |
|
bool | IsAgentDefending (Agent agent) |
|
virtual void | SimulateTick (float dt) |
|
override TickRequirement | GetTickRequirement () |
|
virtual WorldFrame | GetUserFrameForAgent (Agent agent) |
|
override string | ToString () |
|
virtual bool | IsAIMovingTo (Agent agent) |
|
virtual bool | HasUserPositionsChanged (Agent agent) |
|
override void | WriteToNetwork () |
| Sends object's data to synchronize it to clients.
|
|
virtual bool | IsUsableByAgent (Agent userAgent) |
|
override void | OnEndMission () |
|
override void | OnAfterReadFromNetwork ((BaseSynchedMissionObjectReadableRecord, ISynchedMissionObjectReadableRecord) synchedMissionObjectReadableRecord) |
|
abstract string | GetDescriptionText (GameEntity gameEntity=null) |
|
Public Member Functions inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
override TickRequirement | GetTickRequirement () |
|
void | SetLocalPositionSmoothStep (ref Vec3 targetPosition) |
|
virtual void | SetVisibleSynched (bool value, bool forceChildrenVisible=false) |
|
virtual void | SetPhysicsStateSynched (bool value, bool setChildren=true) |
|
virtual void | SetDisabledSynched () |
|
void | SetFrameSynched (ref MatrixFrame frame, bool isClient=false) |
|
void | SetGlobalFrameSynched (ref MatrixFrame frame, bool isClient=false) |
|
void | SetFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
|
void | SetGlobalFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
|
void | SetAnimationAtChannelSynched (string animationName, int channelNo, float animationSpeed=1.0f) |
|
void | SetAnimationAtChannelSynched (int animationIndex, int channelNo, float animationSpeed=1.0f) |
|
void | SetAnimationChannelParameterSynched (int channelNo, float parameter) |
|
void | PauseSkeletonAnimationSynched () |
|
void | ResumeSkeletonAnimationSynched () |
|
void | BurstParticlesSynched (bool doChildren=true) |
|
void | ApplyImpulseSynched (Vec3 localPosition, Vec3 impulse) |
|
void | AddBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
|
void | RemoveBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
|
void | SetTeamColors (uint color, uint color2) |
|
virtual void | SetTeamColorsSynched (uint color, uint color2) |
|
virtual void | WriteToNetwork () |
|
virtual void | OnAfterReadFromNetwork ((BaseSynchedMissionObjectReadableRecord, ISynchedMissionObjectReadableRecord) synchedMissionObjectReadableRecord) |
|
Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
| MissionObject () |
|
virtual void | SetAbilityOfFaces (bool enabled) |
|
override int | GetHashCode () |
|
virtual void | AfterMissionStart () |
|
virtual void | OnMissionEnded () |
|
void | SetDisabled (bool isParentObject=false) |
| Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics.
|
|
void | SetDisabledAndMakeInvisible (bool isParentObject=false) |
| Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off.
|
|
virtual void | OnEndMission () |
|
virtual void | AddStuckMissile (GameEntity missileEntity) |
|
void | SetScriptComponentToTick (TickRequirement value) |
|
void | SetScriptComponentToTickMT (TickRequirement value) |
|
virtual TickRequirement | GetTickRequirement () |
|
void | OnFocusGain (Agent userAgent) |
|
void | OnFocusLose (Agent userAgent) |
|
TextObject | GetInfoTextForBeingNotInteractable (Agent userAgent) |
|
string | GetDescriptionText (GameEntity gameEntity=null) |
|
void | OnUse (Agent userAgent) |
|
void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
|