| M&B: Bannerlord 1.2.7
    The horns sound, the ravens gather. | 
Inherits TaleWorlds.Engine.ScriptComponentBehavior.
| Public Attributes | |
| SimpleButton | ReloadXML | 
| SimpleButton | SaveXML | 
| SimpleButton | SnapToTerrain | 
| SimpleButton | CheckNavMesh | 
| bool | renderSettlementName = false | 
| float | translateScale = 1.0f | 
| Protected Member Functions | |
| override void | OnEditorVariableChanged (string variableName) | 
| Called when an object's field has changed from the editor. | |
| override void | OnEditorTick (float dt) | 
| override bool | IsOnlyVisual () | 
|  Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
| void | InvalidateWeakPointersIfValid () | 
| ScriptComponentBehavior () | |
| virtual void | OnRemoved (int removeReason) | 
| Additional Inherited Members | |
|  Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
| enum | TickRequirement : uint { None = 0x00000000 , TickOccasionally = 0x00000001 , Tick = 0x00000002 , TickParallel = 0x00000004 , TickParallel2 = 0x00000008 } | 
|  Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
| void | SetScriptComponentToTick (TickRequirement value) | 
| void | SetScriptComponentToTickMT (TickRequirement value) | 
| virtual TickRequirement | GetTickRequirement () | 
|  Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
| GameEntity | GameEntity  [get] | 
| ManagedScriptComponent | ScriptComponent  [get] | 
| ManagedScriptHolder | ManagedScriptHolder  [get] | 
| Scene | Scene  [get] | 
| 
 | protectedvirtual | 
| variableName | Name of the field which has just changed. | 
Reimplemented from TaleWorlds.Engine.ScriptComponentBehavior.
| 
 | protectedvirtual | 
Reimplemented from TaleWorlds.Engine.ScriptComponentBehavior.
| 
 | protectedvirtual | 
Reimplemented from TaleWorlds.Engine.ScriptComponentBehavior.
| SimpleButton SandBox.SettlementVisualizer.ReloadXML | 
| SimpleButton SandBox.SettlementVisualizer.SaveXML | 
| SimpleButton SandBox.SettlementVisualizer.SnapToTerrain | 
| SimpleButton SandBox.SettlementVisualizer.CheckNavMesh | 
| bool SandBox.SettlementVisualizer.renderSettlementName = false | 
| float SandBox.SettlementVisualizer.translateScale = 1.0f |