M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonBreakModel Class Reference

Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.PrisonBreakModel.

Public Member Functions

override bool CanPlayerStagePrisonBreak (Settlement settlement)
 
override int GetPrisonBreakStartCost (Hero prisonerHero)
 
override int GetRelationRewardOnPrisonBreak (Hero prisonerHero)
 
override float GetRogueryRewardOnPrisonBreak (Hero prisonerHero, bool isSuccess)
 
abstract bool CanPlayerStagePrisonBreak (Settlement settlement)
 
abstract int GetPrisonBreakStartCost (Hero prisonerHero)
 
abstract int GetRelationRewardOnPrisonBreak (Hero prisonerHero)
 
abstract float GetRogueryRewardOnPrisonBreak (Hero prisonerHero, bool isSuccess)
 

Member Function Documentation

◆ CanPlayerStagePrisonBreak()

override bool TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonBreakModel.CanPlayerStagePrisonBreak ( Settlement  settlement)
virtual

◆ GetPrisonBreakStartCost()

override int TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonBreakModel.GetPrisonBreakStartCost ( Hero  prisonerHero)
virtual

◆ GetRelationRewardOnPrisonBreak()

override int TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonBreakModel.GetRelationRewardOnPrisonBreak ( Hero  prisonerHero)
virtual

◆ GetRogueryRewardOnPrisonBreak()

override float TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonBreakModel.GetRogueryRewardOnPrisonBreak ( Hero  prisonerHero,
bool  isSuccess 
)
virtual