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| void | SetCharacterObject (CharacterObject characterObject) |
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| void | SetName (TextObject fullName, TextObject firstName) |
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| void | UpdatePlayerGender (bool isFemale) |
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| CharacterTraits | GetHeroTraits () |
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| void | OnIssueCreatedForHero (IssueBase issue) |
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| void | OnIssueDeactivatedForHero () |
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| override string | ToString () |
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| void | UpdateLastKnownClosestSettlement (Settlement settlement) |
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| void | SetNewOccupation (Occupation occupation) |
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| void | SetBirthDay (CampaignTime birthday) |
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| void | AddPower (float value) |
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| void | SetHasMet () |
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| void | UpdateHomeSettlement () |
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| int | GetSkillValue (SkillObject skill) |
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| void | SetSkillValue (SkillObject skill, int value) |
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| void | ClearSkills () |
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| void | AddSkillXp (SkillObject skill, float xpAmount) |
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| int | GetAttributeValue (CharacterAttribute charAttribute) |
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| void | ClearAttributes () |
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| void | SetTraitLevel (TraitObject trait, int value) |
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| int | GetTraitLevel (TraitObject trait) |
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| void | ClearTraits () |
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| bool | GetPerkValue (PerkObject perk) |
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| void | ClearPerks () |
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| | Hero (string stringID) |
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| | Hero () |
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| void | Init () |
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| void | ChangeState (CharacterStates newState) |
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| bool | IsHealthFull () |
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| void | Heal (int healAmount, bool addXp=false) |
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| override void | Deserialize (MBObjectManager objectManager, XmlNode node) |
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| bool | CanLeadParty () |
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| bool | CanHeroEquipmentBeChanged () |
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| bool | CanMarry () |
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| bool | CanBeGovernorOrHavePartyRole () |
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| bool | CanDie (KillCharacterAction.KillCharacterActionDetail causeOfDeath) |
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| bool | CanBecomePrisoner () |
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| bool | CanMoveToSettlement () |
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| bool | CanHaveQuestsOrIssues () |
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| string | AssignVoice () |
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| void | AddInfluenceWithKingdom (float additionalInfluence) |
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| float | GetRelationWithPlayer () |
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| float | GetUnmodifiedClanLeaderRelationshipWithPlayer () |
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| void | SetTextVariables () |
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| void | SetPersonalRelation (Hero otherHero, int value) |
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| int | GetRelation (Hero otherHero) |
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| int | GetBaseHeroRelation (Hero otherHero) |
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| bool | IsEnemy (Hero otherHero) |
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| bool | IsFriend (Hero otherHero) |
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| bool | IsNeutral (Hero otherHero) |
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| void | ModifyHair (int hair, int beard, int tattoo) |
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| void | ModifyPlayersFamilyAppearance (StaticBodyProperties staticBodyProperties) |
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| void | AddOwnedWorkshop (Workshop workshop) |
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| void | RemoveOwnedWorkshop (Workshop workshop) |
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| void | MakeWounded (Hero killerHero=null, KillCharacterAction.KillCharacterActionDetail deathMarkDetail=KillCharacterAction.KillCharacterActionDetail.None) |
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| void | AddDeathMark (Hero killerHero=null, KillCharacterAction.KillCharacterActionDetail deathMarkDetail=KillCharacterAction.KillCharacterActionDetail.None) |
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| Vec3 | GetPosition () |
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| IMapPoint | GetMapPoint () |
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| float | GetTrackDistanceToMainAgent () |
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| bool | CheckTracked (BasicCharacterObject basicCharacter) |
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| void | ResetEquipments () |
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| void | ChangeHeroGold (int changeAmount) |
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| void | CheckInvalidEquipmentsAndReplaceIfNeeded () |
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| | MBObjectBase () |
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| | MBObjectBase (MBObjectBase other) |
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| | MBObjectBase (string stringId) |
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| void | AfterInitialized () |
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| virtual void | AfterRegister () |
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| virtual void | Initialize () |
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| virtual void | Deserialize (MBObjectManager objectManager, XmlNode node) |
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| override int | GetHashCode () |
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| virtual TextObject | GetName () |
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| void | PreAfterLoadInternal () |
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| void | AfterLoadInternal () |
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| void | OnRegistered () |
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| void | OnUnregistered () |
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| TextObject | GetName () |
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| Vec3 | GetPosition () |
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| float | GetTrackDistanceToMainAgent () |
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| bool | CheckTracked (BasicCharacterObject basicCharacter) |
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| float | Weight [get, set] |
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| float | Build [get, set] |
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| BodyProperties | BodyProperties [get] |
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| float | PassedTimeAtHomeSettlement [get, set] |
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| bool | CanHaveRecruits [get] |
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| CharacterObject | CharacterObject [get] |
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| TextObject | FirstName [get] |
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| TextObject | Name [get] |
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| TextObject | EncyclopediaText [get, set] |
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| string | EncyclopediaLink [get] |
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| TextObject | EncyclopediaLinkWithName [get] |
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| bool | IsFemale [get] |
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| Equipment | BattleEquipment [get] |
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| Equipment | CivilianEquipment [get] |
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| CampaignTime | CaptivityStartTime [get, set] |
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| FormationClass | PreferredUpgradeFormation [get, set] |
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| CharacterStates | HeroState [get] |
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| bool | IsMinorFactionHero [get, set] |
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| IssueBase | Issue [get] |
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| bool | CanBeCompanion [get] |
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| bool | IsNoncombatant [get] |
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| Clan | CompanionOf [get, set] |
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| IEnumerable< Hero > | CompanionsInParty [get] |
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| Occupation | Occupation [get] |
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| CharacterObject | Template [get] |
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| bool | IsDead [get] |
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| bool | IsFugitive [get] |
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| bool | IsPrisoner [get] |
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| bool | IsReleased [get] |
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| bool | IsActive [get] |
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| bool | IsNotSpawned [get] |
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| bool | IsDisabled [get] |
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| bool | IsTraveling [get] |
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| bool | IsAlive [get] |
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| KillCharacterAction.KillCharacterActionDetail | DeathMark [get] |
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| Hero | DeathMarkKillerHero [get] |
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| Settlement | LastKnownClosestSettlement [get] |
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| bool | IsWanderer [get] |
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| bool | IsTemplate [get] |
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| bool | IsWounded [get] |
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| bool | IsPlayerCompanion [get] |
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| bool | IsMerchant [get] |
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| bool | IsPreacher [get] |
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| bool | IsHeadman [get] |
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| bool | IsGangLeader [get] |
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| bool | IsArtisan [get] |
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| bool | IsRuralNotable [get] |
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| bool | IsUrbanNotable [get] |
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| bool | IsSpecial [get] |
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| bool | IsRebel [get] |
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| bool | IsCommander [get] |
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| bool | IsPartyLeader [get] |
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| bool | IsNotable [get] |
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| bool | IsLord [get] |
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| int | MaxHitPoints [get] |
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| int | HitPoints [get, set] |
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| CampaignTime | BirthDay [get] |
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| CampaignTime | DeathDay [get, set] |
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| float | Age [get] |
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| bool | IsChild [get] |
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| float | Power [get] |
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| Banner | ClanBanner [get] |
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| long | LastExaminedLogEntryID [get, set] |
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| Clan | Clan [get, set] |
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| Clan | SupporterOf [get, set] |
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| Town | GovernorOf [get, set] |
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| IFaction | MapFaction [get] |
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| List< Alley > | OwnedAlleys [get] |
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| bool | IsFactionLeader [get] |
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| bool | IsKingdomLeader [get] |
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| bool | IsClanLeader [get] |
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| List< CaravanPartyComponent > | OwnedCaravans [get] |
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| MobileParty | PartyBelongedTo [get] |
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| PartyBase | PartyBelongedToAsPrisoner [get] |
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| Settlement | StayingInSettlement [get, set] |
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| bool | IsHumanPlayerCharacter [get] |
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| bool | IsKnownToPlayer [get, set] |
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| bool | HasMet [get] |
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| CampaignTime | LastMeetingTimeWithPlayer [get, set] |
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| Settlement | BornSettlement [get, set] |
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| Settlement | HomeSettlement [get] |
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| Settlement | CurrentSettlement [get] |
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| int | Gold [get, set] |
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| int | RandomValue = MBRandom.RandomInt(1, int.MaxValue) [get] |
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| EquipmentElement | BannerItem [get, set] |
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| float | ProbabilityOfDeath [get] |
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| Hero | Father [get, set] |
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| Hero | Mother [get, set] |
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| MBReadOnlyList< Hero > | ExSpouses [get] |
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| Hero | Spouse [get, set] |
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| MBList< Hero > | Children [get] |
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| IEnumerable< Hero > | Siblings [get] |
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| IHeroDeveloper | HeroDeveloper [get] |
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| MBReadOnlyList< Workshop > | OwnedWorkshops [get] |
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| static MBReadOnlyList< Hero > | AllAliveHeroes [get] |
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| static MBReadOnlyList< Hero > | DeadOrDisabledHeroes [get] |
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| static Hero | MainHero [get] |
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| static Hero | OneToOneConversationHero [get] |
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| static bool | IsMainHeroIll [get] |
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| string | StringId [get, set] |
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| MBGUID | Id [get, set] |
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| bool | IsInitialized [get] |
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| bool | IsReady [get, set] |
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Properties inherited from TaleWorlds.CampaignSystem.IRandomOwner |
| int | RandomValue [get] |
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