Inherits TaleWorlds.Engine.GameEntityComponent.
◆ IsNull()
◆ CreateCompositeComponent()
static CompositeComponent TaleWorlds.Engine.CompositeComponent.CreateCompositeComponent |
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static |
◆ CreateCopy()
◆ AddComponent()
◆ AddPrefabEntity()
void TaleWorlds.Engine.CompositeComponent.AddPrefabEntity |
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string |
prefabName, |
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Scene |
scene |
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) |
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◆ Dispose()
void TaleWorlds.Engine.CompositeComponent.Dispose |
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◆ GetFactor1()
uint TaleWorlds.Engine.CompositeComponent.GetFactor1 |
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◆ GetFactor2()
uint TaleWorlds.Engine.CompositeComponent.GetFactor2 |
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◆ SetFactor1()
void TaleWorlds.Engine.CompositeComponent.SetFactor1 |
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uint |
factorColor1 | ) |
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◆ SetFactor2()
void TaleWorlds.Engine.CompositeComponent.SetFactor2 |
( |
uint |
factorColor2 | ) |
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◆ SetVectorArgument()
void TaleWorlds.Engine.CompositeComponent.SetVectorArgument |
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float |
vectorArgument0, |
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float |
vectorArgument1, |
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float |
vectorArgument2, |
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float |
vectorArgument3 |
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) |
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◆ SetMaterial()
void TaleWorlds.Engine.CompositeComponent.SetMaterial |
( |
Material |
material | ) |
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◆ SetVisibilityMask()
void TaleWorlds.Engine.CompositeComponent.SetVisibilityMask |
( |
VisibilityMaskFlags |
visibilityMask | ) |
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◆ GetFirstMetaMesh()
override MetaMesh TaleWorlds.Engine.CompositeComponent.GetFirstMetaMesh |
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virtual |
◆ AddMultiMesh()
void TaleWorlds.Engine.CompositeComponent.AddMultiMesh |
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string |
MultiMeshName | ) |
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◆ SetVisible()
void TaleWorlds.Engine.CompositeComponent.SetVisible |
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bool |
visible | ) |
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◆ GetVisible()
bool TaleWorlds.Engine.CompositeComponent.GetVisible |
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◆ IsValid
bool TaleWorlds.Engine.CompositeComponent.IsValid |
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get |
◆ Frame
◆ VectorUserData
Vec3 TaleWorlds.Engine.CompositeComponent.VectorUserData |
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getset |