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static void | InitializeMemoryLogger () |
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static void | CaptureMemory (string name) |
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static void | ConstructMainThreadJob (Delegate function, params object[] parameters) |
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static void | ConstructMainThreadJob (Semaphore semaphore, Delegate function, params object[] parameters) |
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static void | RunJobs () |
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static void | WaitJobs () |
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static void | OutputBenchmarkValuesToPerformanceReporter () |
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static void | SetLoadingScreenPercentage (float value) |
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static void | SetFixedDt (bool enabled, float dt) |
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static void | SetBenchmarkStatus (int status, string def) |
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static int | GetBenchmarkStatus () |
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static string | GetApplicationMemoryStatistics () |
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static bool | IsBenchmarkQuited () |
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static string | GetNativeMemoryStatistics () |
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static bool | CommandLineArgumentExists (String str) |
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static string | GetConsoleHostMachine () |
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static string | ExportNavMeshFaceMarks (string file_name) |
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static string | TakeSSFromTop (string file_name) |
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static void | CheckIfAssetsAndSourcesAreSame () |
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static void | DisableCoreGame () |
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static float | GetApplicationMemory () |
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static void | GatherCoreGameReferences (string scene_names) |
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static bool | IsOnlyCoreContentEnabled () |
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static void | FindMeshesWithoutLods (string module_name) |
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static void | SetDisableDumpGeneration (bool value) |
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static void | SetPrintCallstackAtCrahses (bool value) |
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static string[] | GetModulesNames () |
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static string | GetFullModulePath (string moduleName) |
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static string[] | GetFullModulePaths () |
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static string | GetFullFilePathOfScene (string sceneName) |
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static bool | TryGetFullFilePathOfScene (string sceneName, out string fullPath) |
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static bool | TryGetUniqueIdentifiersForScene (string sceneName, out UniqueSceneId identifiers) |
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static bool | TryGetUniqueIdentifiersForSceneFile (string xsceneFilePath, out UniqueSceneId identifiers) |
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static void | PairSceneNameToModuleName (string sceneName, string moduleName) |
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static string[] | GetSingleModuleScenesOfModule (string moduleName) |
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static string | GetFullCommandLineString () |
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static void | SetScreenTextRenderingState (bool state) |
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static void | SetMessageLineRenderingState (bool state) |
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static bool | CheckIfTerrainShaderHeaderGenerationFinished () |
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static void | GenerateTerrainShaderHeaders (string targetPlatform, string targetConfig, string output_path) |
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static void | CompileTerrainShadersDist (string targetPlatform, string targetConfig, string output_path) |
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static void | SetCrashOnAsserts (bool val) |
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static void | SetCrashOnWarnings (bool val) |
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static void | ToggleRender () |
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static void | SetRenderAgents (bool value) |
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static bool | CheckShaderCompilation () |
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static void | CompileAllShaders (string targetPlatform) |
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static string | GetExecutableWorkingDirectory () |
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static void | SetDumpFolderPath (string path) |
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static void | CheckSceneForProblems (string sceneName) |
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static void | SetCoreGameState (int state) |
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static int | GetCoreGameState () |
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static string | ExecuteCommandLineCommand (string command) |
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static void | QuitGame () |
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static void | ExitProcess (int exitCode) |
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static string | GetBasePath () |
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static string | GetVisualTestsValidatePath () |
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static string | GetVisualTestsTestFilesPath () |
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static string | GetAttachmentsPath () |
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static void | StartScenePerformanceReport (string folderPath) |
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static bool | IsSceneReportFinished () |
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static float | GetFps () |
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static float | GetMainFps () |
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static float | GetRendererFps () |
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static void | EnableSingleGPUQueryPerFrame () |
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static void | ClearDecalAtlas (DecalAtlasGroup atlasGroup) |
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static void | FlushManagedObjectsMemory () |
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static void | OnLoadingWindowEnabled () |
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static void | DebugSetGlobalLoadingWindowState (bool newState) |
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static void | OnLoadingWindowDisabled () |
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static void | DisableGlobalLoadingWindow () |
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static void | EnableGlobalLoadingWindow () |
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static void | EnableGlobalEditDataCacher () |
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static void | DoFullBakeAllLevelsAutomated (string module, string scene) |
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static int | GetReturnCode () |
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static void | DisableGlobalEditDataCacher () |
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static void | DoFullBakeSingleLevelAutomated (string module, string scene) |
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static void | DoLightOnlyBakeSingleLevelAutomated (string module, string scene) |
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static void | DoLightOnlyBakeAllLevelsAutomated (string module, string scene) |
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static bool | DidAutomatedGIBakeFinished () |
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static void | GetSelectedEntities (ref List< GameEntity > gameEntities) |
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static void | DeleteEntitiesInEditorScene (List< GameEntity > gameEntities) |
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static void | CreateSelectionInEditor (List< GameEntity > gameEntities, string name) |
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static void | SelectEntities (List< GameEntity > gameEntities) |
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static void | GetEntitiesOfSelectionSet (string selectionSetName, ref List< GameEntity > gameEntities) |
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static void | AddCommandLineFunction (string concatName) |
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static int | GetNumberOfShaderCompilationsInProgress () |
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static int | IsDetailedSoundLogOn () |
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static UInt64 | GetCurrentCpuMemoryUsageMB () |
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static UInt64 | GetGpuMemoryOfAllocationGroup (string name) |
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static void | GetGPUMemoryStats (ref float totalMemory, ref float renderTargetMemory, ref float depthTargetMemory, ref float srvMemory, ref float bufferMemory) |
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static void | GetDetailedGPUMemoryData (ref int totalMemoryAllocated, ref int totalMemoryUsed, ref int emptyChunkTotalSize) |
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static void | SetRenderMode (EngineRenderDisplayMode mode) |
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static void | SetForceDrawEntityID (bool value) |
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static void | AddPerformanceReportToken (string performance_type, string name, float loading_time) |
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static void | AddSceneObjectReport (string scene_name, string report_name, float report_value) |
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static void | OutputPerformanceReports () |
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static void | TakeScreenshot (PlatformFilePath path) |
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static void | TakeScreenshot (string path) |
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static void | SetAllocationAlwaysValidScene (Scene scene) |
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static void | CheckResourceModifications () |
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static void | SetGraphicsPreset (int preset) |
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static string | GetLocalOutputPath () |
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static string | GetPCInfo () |
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static int | GetGPUMemoryMB () |
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static int | GetCurrentEstimatedGPUMemoryCostMB () |
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static void | DumpGPUMemoryStatistics (string filePath) |
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static int | SaveDataAsTexture (string path, int width, int height, float[] data) |
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static void | ClearOldResourcesAndObjects () |
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static void | LoadVirtualTextureTileset (string name) |
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static float | GetDeltaTime (int timerId) |
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static void | LoadSkyBoxes () |
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static string | GetApplicationName () |
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static void | SetWindowTitle (string title) |
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static string | ProcessWindowTitle (string title) |
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static uint | GetCurrentProcessID () |
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static void | DoDelayedexit (int returnCode) |
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static void | SetAssertionsAndWarningsSetExitCode (bool value) |
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static void | SetReportMode (bool reportMode) |
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static void | SetAssertionAtShaderCompile (bool value) |
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static void | SetCrashReportCustomString (string customString) |
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static void | SetCrashReportCustomStack (string customStack) |
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static int | GetSteamAppId () |
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static void | SetForceVsync (bool value) |
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static string | LoadBannerlordConfigFile () |
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static SaveResult | SaveConfigFile (string configProperties) |
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static void | OpenOnscreenKeyboard (string initialText, string descriptionText, int maxLength, int keyboardTypeEnum) |
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static string | GetSystemLanguage () |
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static int | RegisterGPUAllocationGroup (string name) |
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static int | GetMemoryUsageOfCategory (int category) |
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static string | GetDetailedXBOXMemoryInfo () |
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static void | SetFrameLimiterWithSleep (bool value) |
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static bool | GetFrameLimiterWithSleep () |
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static int | GetVertexBufferChunkSystemMemoryUsage () |
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static int | GetBuildNumber () |
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static ApplicationVersion | GetApplicationVersionWithBuildNumber () |
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static void | ParallelFor (int startIndex, int endIndex, long curKey, int grainSize) |
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static void | ClearShaderMemory () |
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static void | RegisterMeshForGPUMorph (string metaMeshName) |
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static void | ParallelForWithDt (int startIndex, int endIndex, long curKey, int grainSize) |
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static ulong | GetMainThreadId () |
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static ulong | GetCurrentThreadId () |
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static void | SetWatchdogValue (string fileName, string groupName, string key, string value) |
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static void | DetachWatchdog () |
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