M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.GauntletUI.Layout.GridLayout Class Reference

Inherits TaleWorlds.GauntletUI.Layout.ILayout.

Public Member Functions

 GridLayout ()
 
Vector2 MeasureChildren (Widget widget, Vector2 measureSpec, SpriteData spriteData, float renderScale)
 
void OnLayout (Widget widget, float left, float bottom, float right, float top)
 

Properties

GridVerticalLayoutMethod VerticalLayoutMethod [get, set]
 
GridHorizontalLayoutMethod HorizontalLayoutMethod [get, set]
 
GridDirection Direction [get, set]
 
IReadOnlyList< float > RowHeights = new List<float>() [get]
 
IReadOnlyList< float > ColumnWidths = new List<float>() [get]
 

Constructor & Destructor Documentation

◆ GridLayout()

TaleWorlds.GauntletUI.Layout.GridLayout.GridLayout ( )

Property Documentation

◆ VerticalLayoutMethod

GridVerticalLayoutMethod TaleWorlds.GauntletUI.Layout.GridLayout.VerticalLayoutMethod
getset

◆ HorizontalLayoutMethod

GridHorizontalLayoutMethod TaleWorlds.GauntletUI.Layout.GridLayout.HorizontalLayoutMethod
getset

◆ Direction

GridDirection TaleWorlds.GauntletUI.Layout.GridLayout.Direction
getset

◆ RowHeights

IReadOnlyList<float> TaleWorlds.GauntletUI.Layout.GridLayout.RowHeights = new List<float>()
get

◆ ColumnWidths

IReadOnlyList<float> TaleWorlds.GauntletUI.Layout.GridLayout.ColumnWidths = new List<float>()
get