Contains all sprites in every spritesheet with their categories and nine-grid data.
◆ SpriteData()
TaleWorlds.TwoDimension.SpriteData.SpriteData |
( |
string |
name | ) |
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◆ GetSprite()
Sprite TaleWorlds.TwoDimension.SpriteData.GetSprite |
( |
string |
name | ) |
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◆ SpriteExists()
bool TaleWorlds.TwoDimension.SpriteData.SpriteExists |
( |
string |
spriteName | ) |
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◆ Load()
void TaleWorlds.TwoDimension.SpriteData.Load |
( |
ResourceDepot |
resourceDepot | ) |
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◆ SpritePartNames
Dictionary<string, SpritePart> TaleWorlds.TwoDimension.SpriteData.SpritePartNames |
|
get |
◆ SpriteNames
Dictionary<string, Sprite> TaleWorlds.TwoDimension.SpriteData.SpriteNames |
|
get |
◆ SpriteCategories
Dictionary<string, SpriteCategory> TaleWorlds.TwoDimension.SpriteData.SpriteCategories |
|
get |
◆ Name
string TaleWorlds.TwoDimension.SpriteData.Name |
|
get |