M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.TwoDimension Namespace Reference

Namespaces

namespace  BitmapFont
 

Classes

struct  BitmapFontCharacter
 
class  DrawObject2D
 
class  EditableText
 
class  Font
 
interface  ILanguage
 
interface  IText
 
interface  ITexture
 
interface  ITwoDimensionPlatform
 
interface  ITwoDimensionResourceContext
 
class  Material
 
class  MaterialPool
 
class  Mathf
 
class  PrimitivePolygonMaterial
 
struct  Quad
 
struct  Rectangle
 
class  RichText
 
class  RichTextException
 
class  RichTextLinkGroup
 
class  RichTextParser
 
class  RichTextPart
 
struct  RichTextPartInfo
 
class  RichTextTag
 
class  RichTextTagParser
 
struct  ScissorTestInfo
 
class  SimpleMaterial
 
class  Sprite
 
class  SpriteCategory
 
class  SpriteData
 Contains all sprites in every spritesheet with their categories and nine-grid data. More...
 
struct  SpriteDrawData
 
class  SpriteGeneric
 
class  SpriteNineRegion
 
class  SpritePart
 
class  StyleFontContainer
 
class  Text
 
class  TextMaterial
 
class  TextParser
 
class  TextToken
 
class  Texture
 
class  TwoDimensionContext
 
class  TwoDimensionContextObject
 
class  TwoDimensionDrawContext
 

Enumerations

enum  RichTextPartType {
  Text ,
  Sprite
}
 
enum  RichTextTagType {
  Open ,
  Close ,
  SelfClose ,
  TextAfterError
}
 
enum  TextHorizontalAlignment {
  Left ,
  Right ,
  Center ,
  Justify
}
 
enum  TextVerticalAlignment {
  Top ,
  Center ,
  Bottom
}
 
enum  MeshTopology {
  Triangles ,
  Lines
}
 
enum  DrawObjectType {
  Mesh ,
  Quad ,
  NineGrid
}
 
enum  FontStyle { Normal }
 

Enumeration Type Documentation

◆ RichTextPartType

Enumerator
Text 
Sprite 

◆ RichTextTagType

Enumerator
Open 
Close 
SelfClose 
TextAfterError 

◆ TextHorizontalAlignment

Enumerator
Left 
Right 
Center 
Justify 

◆ TextVerticalAlignment

Enumerator
Top 
Center 
Bottom 

◆ MeshTopology

Enumerator
Triangles 
Lines 

◆ DrawObjectType

Enumerator
Mesh 
Quad 
NineGrid 

◆ FontStyle

Enumerator
Normal