Inherits TaleWorlds.TwoDimension.Material.
|
Texture | Texture [get, set] |
|
Color | Color [get, set] |
|
float | SmoothingConstant [get, set] |
|
bool | Smooth [get, set] |
|
float | ScaleFactor [get, set] |
|
Color | GlowColor [get, set] |
|
Color | OutlineColor [get, set] |
|
float | OutlineAmount [get, set] |
|
float | GlowRadius [get, set] |
|
float | Blur [get, set] |
|
float | ShadowOffset [get, set] |
|
float | ShadowAngle [get, set] |
|
float | ColorFactor [get, set] |
|
float | AlphaFactor [get, set] |
|
float | HueFactor [get, set] |
|
float | SaturationFactor [get, set] |
|
float | ValueFactor [get, set] |
|
bool | Blending [get] |
|
int | RenderOrder [get] |
|
|
| Material (bool blending, int renderOrder) |
|
◆ TextMaterial() [1/4]
TaleWorlds.TwoDimension.TextMaterial.TextMaterial |
( |
| ) |
|
◆ TextMaterial() [2/4]
TaleWorlds.TwoDimension.TextMaterial.TextMaterial |
( |
Texture |
texture | ) |
|
◆ TextMaterial() [3/4]
TaleWorlds.TwoDimension.TextMaterial.TextMaterial |
( |
Texture |
texture, |
|
|
int |
renderOrder |
|
) |
| |
◆ TextMaterial() [4/4]
TaleWorlds.TwoDimension.TextMaterial.TextMaterial |
( |
Texture |
texture, |
|
|
int |
renderOrder, |
|
|
bool |
blending |
|
) |
| |
◆ CopyFrom()
void TaleWorlds.TwoDimension.TextMaterial.CopyFrom |
( |
TextMaterial |
sourceMaterial | ) |
|
◆ Texture
Texture TaleWorlds.TwoDimension.TextMaterial.Texture |
|
getset |
◆ Color
Color TaleWorlds.TwoDimension.TextMaterial.Color |
|
getset |
◆ SmoothingConstant
float TaleWorlds.TwoDimension.TextMaterial.SmoothingConstant |
|
getset |
◆ Smooth
bool TaleWorlds.TwoDimension.TextMaterial.Smooth |
|
getset |
◆ ScaleFactor
float TaleWorlds.TwoDimension.TextMaterial.ScaleFactor |
|
getset |
◆ GlowColor
Color TaleWorlds.TwoDimension.TextMaterial.GlowColor |
|
getset |
◆ OutlineColor
Color TaleWorlds.TwoDimension.TextMaterial.OutlineColor |
|
getset |
◆ OutlineAmount
float TaleWorlds.TwoDimension.TextMaterial.OutlineAmount |
|
getset |
◆ GlowRadius
float TaleWorlds.TwoDimension.TextMaterial.GlowRadius |
|
getset |
◆ Blur
float TaleWorlds.TwoDimension.TextMaterial.Blur |
|
getset |
◆ ShadowOffset
float TaleWorlds.TwoDimension.TextMaterial.ShadowOffset |
|
getset |
◆ ShadowAngle
float TaleWorlds.TwoDimension.TextMaterial.ShadowAngle |
|
getset |
◆ ColorFactor
float TaleWorlds.TwoDimension.TextMaterial.ColorFactor |
|
getset |
◆ AlphaFactor
float TaleWorlds.TwoDimension.TextMaterial.AlphaFactor |
|
getset |
◆ HueFactor
float TaleWorlds.TwoDimension.TextMaterial.HueFactor |
|
getset |
◆ SaturationFactor
float TaleWorlds.TwoDimension.TextMaterial.SaturationFactor |
|
getset |
◆ ValueFactor
float TaleWorlds.TwoDimension.TextMaterial.ValueFactor |
|
getset |