M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.Objects.FightAreaMarker Class Reference

Inherits TaleWorlds.MountAndBlade.Objects.AreaMarker.

Public Member Functions

IEnumerable< AgentGetAgentsInRange (Team team, bool humanOnly=true)
 
IEnumerable< AgentGetAgentsInRange (BattleSideEnum side, bool humanOnly=true)
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.Objects.AreaMarker
bool IsPositionInRange (Vec3 position)
 
virtual List< UsableMachineGetUsableMachinesInRange (string excludeTag=null)
 
virtual List< UsableMachineGetUsableMachinesWithTagInRange (string tag)
 
virtual List< GameEntityGetGameEntitiesWithTagInRange (string tag)
 
virtual TextObject GetName ()
 
virtual Vec3 GetPosition ()
 
float GetTrackDistanceToMainAgent ()
 
bool CheckTracked (BasicCharacterObject basicCharacter)
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject
 MissionObject ()
 
virtual void SetAbilityOfFaces (bool enabled)
 
override int GetHashCode ()
 
virtual void AfterMissionStart ()
 
virtual void OnMissionEnded ()
 
void SetDisabled (bool isParentObject=false)
 Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics.
 
void SetDisabledAndMakeInvisible (bool isParentObject=false)
 Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off.
 
virtual void OnEndMission ()
 
virtual void AddStuckMissile (GameEntity missileEntity)
 
- Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void SetScriptComponentToTick (TickRequirement value)
 
void SetScriptComponentToTickMT (TickRequirement value)
 
virtual TickRequirement GetTickRequirement ()
 
TextObject GetName ()
 
Vec3 GetPosition ()
 
float GetTrackDistanceToMainAgent ()
 
bool CheckTracked (BasicCharacterObject basicCharacter)
 

Public Attributes

int SubAreaIndex = 1
 
- Public Attributes inherited from TaleWorlds.MountAndBlade.Objects.AreaMarker
float AreaRadius = 3.0f
 
int AreaIndex = 0
 
bool CheckToggle
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior
enum  TickRequirement : uint {
  None = 0x00000000 ,
  TickOccasionally = 0x00000001 ,
  Tick = 0x00000002 ,
  TickParallel = 0x00000004 ,
  TickParallel2 = 0x00000008
}
 
- Static Public Attributes inherited from TaleWorlds.MountAndBlade.MissionObject
const int MaxNavMeshPerDynamicObject = (int) DynamicNavmeshLocalIds.Count
 
- Protected Types inherited from TaleWorlds.MountAndBlade.MissionObject
enum  DynamicNavmeshLocalIds : int {
  Inside = 1 ,
  Enter = 2 ,
  Exit = 3 ,
  Blocker = 4 ,
  Extra1 = 5 ,
  Extra2 = 6 ,
  Extra3 = 7 ,
  Reserved1 = 8 ,
  Reserved2 = 9 ,
  Count
}
 
- Protected Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject
virtual void AttachDynamicNavmeshToEntity ()
 
virtual GameEntity GetEntityToAttachNavMeshFaces ()
 
override void OnRemoved (int removeReason)
 
- Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void InvalidateWeakPointersIfValid ()
 
 ScriptComponentBehavior ()
 
virtual void OnRemoved (int removeReason)
 
- Protected Attributes inherited from TaleWorlds.MountAndBlade.MissionObject
string NavMeshPrefabName = ""
 
int DynamicNavmeshIdStart = 0
 
- Properties inherited from TaleWorlds.MountAndBlade.Objects.AreaMarker
virtual string Tag [get]
 
- Properties inherited from TaleWorlds.MountAndBlade.MissionObject
MissionObjectId Id [get, set]
 
bool IsDisabled [get]
 
bool CreatedAtRuntime [get]
 
- Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior
GameEntity GameEntity [get]
 
ManagedScriptComponent ScriptComponent [get]
 
ManagedScriptHolder ManagedScriptHolder [get]
 
Scene Scene [get]
 

Member Function Documentation

◆ GetAgentsInRange() [1/2]

IEnumerable< Agent > TaleWorlds.MountAndBlade.Objects.FightAreaMarker.GetAgentsInRange ( Team  team,
bool  humanOnly = true 
)

◆ GetAgentsInRange() [2/2]

IEnumerable< Agent > TaleWorlds.MountAndBlade.Objects.FightAreaMarker.GetAgentsInRange ( BattleSideEnum  side,
bool  humanOnly = true 
)

Member Data Documentation

◆ SubAreaIndex

int TaleWorlds.MountAndBlade.Objects.FightAreaMarker.SubAreaIndex = 1