|
void | ResetPointAsServer (uint defaultColor, uint defaultColor2) |
|
void | RemovePointAsServer () |
|
void | OnAfterTick (bool canOwnershipChange, out bool ownerTeamChanged) |
|
void | SetMoveFlag (CaptureTheFlagFlagDirection directionTo, float speedMultiplier=1f) |
|
void | ChangeMovementSpeed (float speedMultiplier) |
|
void | SetMoveNone () |
|
void | SetVisibleWithAllSynched (bool value, bool forceChildrenVisible=false) |
|
void | SetTeamColorsWithAllSynched (uint color, uint color2) |
|
uint | GetFlagColor () |
|
uint | GetFlagColor2 () |
|
float | GetFlagProgress () |
| Returns flag's progress between 0 and 1.
|
|
Public Member Functions inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
override TickRequirement | GetTickRequirement () |
|
void | SetLocalPositionSmoothStep (ref Vec3 targetPosition) |
|
virtual void | SetVisibleSynched (bool value, bool forceChildrenVisible=false) |
|
virtual void | SetPhysicsStateSynched (bool value, bool setChildren=true) |
|
virtual void | SetDisabledSynched () |
|
void | SetFrameSynched (ref MatrixFrame frame, bool isClient=false) |
|
void | SetGlobalFrameSynched (ref MatrixFrame frame, bool isClient=false) |
|
void | SetFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
|
void | SetGlobalFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
|
void | SetAnimationAtChannelSynched (string animationName, int channelNo, float animationSpeed=1.0f) |
|
void | SetAnimationAtChannelSynched (int animationIndex, int channelNo, float animationSpeed=1.0f) |
|
void | SetAnimationChannelParameterSynched (int channelNo, float parameter) |
|
void | PauseSkeletonAnimationSynched () |
|
void | ResumeSkeletonAnimationSynched () |
|
void | BurstParticlesSynched (bool doChildren=true) |
|
void | ApplyImpulseSynched (Vec3 localPosition, Vec3 impulse) |
|
void | AddBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
|
void | RemoveBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
|
void | SetTeamColors (uint color, uint color2) |
|
virtual void | SetTeamColorsSynched (uint color, uint color2) |
|
virtual void | WriteToNetwork () |
|
virtual void | OnAfterReadFromNetwork ((BaseSynchedMissionObjectReadableRecord, ISynchedMissionObjectReadableRecord) synchedMissionObjectReadableRecord) |
|
Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
| MissionObject () |
|
virtual void | SetAbilityOfFaces (bool enabled) |
|
override int | GetHashCode () |
|
virtual void | AfterMissionStart () |
|
virtual void | OnMissionEnded () |
|
void | SetDisabled (bool isParentObject=false) |
| Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics.
|
|
void | SetDisabledAndMakeInvisible (bool isParentObject=false) |
| Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off.
|
|
virtual void | OnEndMission () |
|
virtual void | AddStuckMissile (GameEntity missileEntity) |
|
void | SetScriptComponentToTick (TickRequirement value) |
|
void | SetScriptComponentToTickMT (TickRequirement value) |
|
virtual TickRequirement | GetTickRequirement () |
|
|
Public Types inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
enum | SynchFlags : uint {
SynchNone = 0x00000000
,
SynchTransform = 0x00000001
,
SynchAnimation = 0x00000002
,
SynchBodyFlags = 0x00000004
,
SyncColors = 0x00000008
,
SynchAll = 0xffffffff
} |
|
enum | TickRequirement : uint {
None = 0x00000000
,
TickOccasionally = 0x00000001
,
Tick = 0x00000002
,
TickParallel = 0x00000004
,
TickParallel2 = 0x00000008
} |
|
Protected Types inherited from TaleWorlds.MountAndBlade.MissionObject |
enum | DynamicNavmeshLocalIds : int {
Inside = 1
,
Enter = 2
,
Exit = 3
,
Blocker = 4
,
Extra1 = 5
,
Extra2 = 6
,
Extra3 = 7
,
Reserved1 = 8
,
Reserved2 = 9
,
Count
} |
|
Protected Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
virtual void | AttachDynamicNavmeshToEntity () |
|
virtual GameEntity | GetEntityToAttachNavMeshFaces () |
|
override void | OnRemoved (int removeReason) |
|
void | InvalidateWeakPointersIfValid () |
|
| ScriptComponentBehavior () |
|
virtual void | OnRemoved (int removeReason) |
|
Protected Attributes inherited from TaleWorlds.MountAndBlade.MissionObject |
string | NavMeshPrefabName = "" |
|
int | DynamicNavmeshIdStart = 0 |
|