M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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Inherits ISavedStruct.
Public Member Functions | |
FlattenedTroopRosterElement (CharacterObject troop, RosterTroopState state=RosterTroopState.Active, int xp=0, UniqueTroopDescriptor uniqueNo=default(UniqueTroopDescriptor), int xpGain=0) | |
FlattenedTroopRosterElement (FlattenedTroopRosterElement rosterElement, RosterTroopState state) | |
override string | ToString () |
bool ISavedStruct. | IsDefault () |
Static Public Attributes | |
static readonly FlattenedTroopRosterElement | DefaultFlattenedTroopRosterElement = new FlattenedTroopRosterElement() |
Properties | |
RosterTroopState | State [get] |
CharacterObject | Troop [get] |
bool | IsWounded [get, set] |
bool | IsRouted [get, set] |
bool | IsKilled [get, set] |
int | Xp [get] |
int | XpGained [get] |
UniqueTroopDescriptor | Descriptor [get] |
TaleWorlds.CampaignSystem.Roster.FlattenedTroopRosterElement.FlattenedTroopRosterElement | ( | CharacterObject | troop, |
RosterTroopState | state = RosterTroopState::Active , |
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int | xp = 0 , |
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UniqueTroopDescriptor | uniqueNo = default(UniqueTroopDescriptor) , |
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int | xpGain = 0 |
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) |
TaleWorlds.CampaignSystem.Roster.FlattenedTroopRosterElement.FlattenedTroopRosterElement | ( | FlattenedTroopRosterElement | rosterElement, |
RosterTroopState | state | ||
) |
override string TaleWorlds.CampaignSystem.Roster.FlattenedTroopRosterElement.ToString | ( | ) |
bool ISavedStruct. TaleWorlds.CampaignSystem.Roster.FlattenedTroopRosterElement.IsDefault | ( | ) |
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