M&B: Bannerlord 1.3.14
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents Namespace Reference

Classes

class  DefaultAgeModel
class  DefaultAlleyModel
class  DefaultAllianceModel
class  DefaultArmyManagementCalculationModel
class  DefaultBanditDensityModel
class  DefaultBannerItemModel
class  DefaultBarterModel
class  DefaultBattleCaptainModel
class  DefaultBattleRewardModel
class  DefaultBodyPropertiesModel
class  DefaultBribeCalculationModel
class  DefaultBuildingConstructionModel
class  DefaultBuildingEffectModel
class  DefaultBuildingModel
class  DefaultBuildingScoreCalculationModel
class  DefaultCampaignShipDamageModel
class  DefaultCampaignShipParametersModel
class  DefaultCampaignTimeModel
class  DefaultCaravanModel
class  DefaultCharacterDevelopmentModel
class  DefaultCharacterStatsModel
class  DefaultClanFinanceModel
class  DefaultClanPoliticsModel
class  DefaultClanTierModel
class  DefaultCombatSimulationModel
class  DefaultCombatXpModel
class  DefaultCompanionHiringPriceCalculationModel
class  DefaultCrimeModel
class  DefaultCutsceneSelectionModel
class  DefaultDailyTroopXpBonusModel
class  DefaultDefectionModel
class  DefaultDelayedTeleportationModel
class  DefaultDifficultyModel
class  DefaultDiplomacyModel
class  DefaultDisguiseDetectionModel
class  DefaultEmissaryModel
class  DefaultEncounterGameMenuModel
class  DefaultEncounterModel
class  DefaultEquipmentSelectionModel
class  DefaultExecutionRelationModel
class  DefaultFleetManagementModel
class  DefaultMobilePartyFoodConsumptionModel
class  DefaultGenericXpModel
class  DefaultHeirSelectionCalculationModel
class  DefaultHeroAgentLocationModel
class  DefaultHeroCreationModel
class  DefaultHeroDeathProbabilityCalculationModel
class  DefaultHideoutModel
class  DefaultIncidentModel
class  DefaultInformationRestrictionModel
class  DefaultInventoryCapacityModel
class  DefaultIssueModel
class  DefaultItemDiscardModel
class  DefaultKingdomCreationModel
class  DefaultKingdomDecisionPermissionModel
class  DefaultLocationModel
class  DefaultMapDistanceModel
class  DefaultMapTrackModel
class  DefaultMapVisibilityModel
class  DefaultMapWeatherModel
class  DefaultMarriageModel
class  DefaultMilitaryPowerModel
class  DefaultMinorFactionsModel
class  DefaultMobilePartyAIModel
class  DefaultNotablePowerModel
class  DefaultNotableSpawnModel
class  DefaultPartyDesertionModel
class  DefaultPartyFoodBuyingModel
class  DefaultPartyHealingModel
class  DefaultPartyImpairmentModel
class  DefaultPartyMoraleModel
class  DefaultPartyNavigationModel
class  DefaultPartyShipLimitModel
class  DefaultPartySizeLimitModel
class  DefaultPartySpeedCalculatingModel
class  DefaultPartyTradeModel
class  DefaultPartyTrainingModel
class  DefaultPartyTransitionModel
class  DefaultPartyTroopUpgradeModel
class  DefaultPartyWageModel
class  DefaultPersuasionModel
class  DefaultPlayerProgressionModel
class  DefaultPregnancyModel
class  DefaultPrisonBreakModel
class  DefaultPrisonerDonationModel
class  DefaultPrisonerRecruitmentCalculationModel
class  DefaultRaidModel
class  DefaultRansomValueCalculationModel
class  DefaultRomanceModel
class  DefaultSceneModel
class  DefaultSettlementAccessModel
class  DefaultSettlementEconomyModel
class  DefaultSettlementFoodModel
class  DefaultSettlementGarrisonModel
class  DefaultSettlementLoyaltyModel
class  DefaultSettlementMilitiaModel
class  DefaultSettlementPatrolModel
class  DefaultSettlementProsperityModel
class  DefaultSettlementSecurityModel
class  DefaultSettlementTaxModel
class  DefaultSettlementValueModel
class  DefaultShipCostModel
class  DefaultShipStatModel
class  DefaultSiegeAftermathModel
class  DefaultSiegeEventModel
class  DefaultSiegeLordsHallFightModel
class  DefaultSiegeStrategyActionModel
class  DefaultSmithingModel
class  DefaultTargetScoreCalculatingModel
class  DefaultTavernMercenaryTroopsModel
class  DefaultTournamentModel
class  DefaultTradeAgreementModel
class  DefaultTradeItemPriceFactorModel
class  DefaultTroopSacrificeModel
class  DefaultTroopSupplierProbabilityModel
class  DefaultValuationModel
class  DefaultVassalRewardsModel
class  DefaultVillageProductionCalculatorModel
class  DefaultVillageTradeModel
class  DefaultVoiceOverModel
class  DefaultVolunteerModel
class  DefaultWallHitPointCalculationModel
class  DefaultWorkshopModel