M&B: Bannerlord 1.3.14
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.CampaignSystem.LogEntries Namespace Reference

Classes

class  ArmyCreationLogEntry
class  ArmyDispersionLogEntry
class  BattleStartedLogEntry
class  BesiegeSettlementLogEntry
class  ChangeAlleyOwnerLogEntry
class  ChangeRomanticStateLogEntry
class  ChangeSettlementOwnerLogEntry
class  CharacterBecameFugitiveLogEntry
class  CharacterBornLogEntry
class  CharacterInsultedLogEntry
class  CharacterKilledLogEntry
class  CharacterMarriedLogEntry
class  ChildbirthLogEntry
class  ClanChangeKingdomLogEntry
class  ClanDestroyedLogEntry
class  ClanLeaderChangedLogEntry
class  CommonAreaFightLogEntry
class  DeclareWarLogEntry
class  DefeatCharacterLogEntry
class  DestroyMobilePartyLogEntry
class  EndAllianceLogEntry
class  EndCallToWarAgreementLogEntry
class  EndCaptivityLogEntry
class  GatherArmyLogEntry
interface  IChatNotification
interface  IEncyclopediaLog
class  IssueQuestLogEntry
class  IssueQuestStartLogEntry
interface  IWarLog
class  JournalLogEntry
class  KingdomDecisionAddedLogEntry
class  KingdomDecisionConcludedLogEntry
class  KingdomDestroyedLogEntry
class  LogEntry
class  LogEntryHistory
class  MakePeaceLogEntry
class  MercenaryClanChangedKingdomLogEntry
class  OverruleInfluenceLogEntry
class  PlayerAttackAlleyLogEntry
class  PlayerBattleEndedLogEntry
class  PlayerCharacterChangedLogEntry
class  PlayerMeetLordLogEntry
class  PlayerReputationChangesLogEntry
class  PlayerRetiredLogEntry
class  PregnancyLogEntry
class  RebellionStartedLogEntry
class  SettlementClaimedLogEntry
class  SiegeAftermathLogEntry
class  StartAllianceLogEntry
class  StartCallToWarAgreementLogEntry
class  TakePrisonerLogEntry
class  TournamentWonLogEntry
class  TradeAgreementLogEntry
class  VillageStateChangedLogEntry

Enumerations

enum  ChatNotificationType {
  Default ,
  PlayerFactionPositive ,
  PlayerClanPositive ,
  PlayerFactionNegative ,
  PlayerClanNegative ,
  Civilian ,
  PlayerClanCivilian ,
  PlayerFactionCivilian ,
  Neutral ,
  PlayerFactionIndirectPositive ,
  PlayerFactionIndirectNegative ,
  PlayerClanPolitical ,
  PlayerFactionPolitical ,
  Political
}
enum  ImportanceEnum {
  Zero ,
  Unimportant ,
  SlightlyImportant ,
  SomewhatImportant ,
  ReasonablyImportant ,
  Important ,
  QuiteImportant ,
  VeryImportant ,
  ExtremelyImportant ,
  MatterOfLifeAndDeath
}

Enumeration Type Documentation

◆ ChatNotificationType

Enumerator
Default 
PlayerFactionPositive 
PlayerClanPositive 
PlayerFactionNegative 
PlayerClanNegative 
Civilian 
PlayerClanCivilian 
PlayerFactionCivilian 
Neutral 
PlayerFactionIndirectPositive 
PlayerFactionIndirectNegative 
PlayerClanPolitical 
PlayerFactionPolitical 
Political 

◆ ImportanceEnum

Enumerator
Zero 
Unimportant 
SlightlyImportant 
SomewhatImportant 
ReasonablyImportant 
Important 
QuiteImportant 
VeryImportant 
ExtremelyImportant 
MatterOfLifeAndDeath