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| static MobileParty | SpawnLordParty (Hero hero, Settlement spawnSettlement) |
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| static MobileParty | SpawnLordParty (Hero hero, CampaignVec2 position, float spawnRadius) |
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| static MobileParty | CreateNewClanMobileParty (Hero hero, Clan clan) |
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| static bool | IsHeroAssignableForScoutInParty (Hero hero, MobileParty party) |
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| static bool | IsHeroAssignableForEngineerInParty (Hero hero, MobileParty party) |
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| static bool | IsHeroAssignableForSurgeonInParty (Hero hero, MobileParty party) |
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| static bool | IsHeroAssignableForQuartermasterInParty (Hero hero, MobileParty party) |
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| static Hero | GetHeroWithHighestSkill (MobileParty party, SkillObject skill) |
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| static TroopRoster | GetStrongestAndPriorTroops (MobileParty mobileParty, int maxTroopCount, bool includePlayer) |
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| static TroopRoster | GetStrongestAndPriorTroops (FlattenedTroopRoster roster, int maxTroopCount, bool includePlayer) |
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| static int | GetMaximumXpAmountPartyCanGet (MobileParty party) |
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| static void | PartyAddSharedXp (MobileParty party, float xpToDistribute) |
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| static void | WoundNumberOfNonHeroTroopsRandomlyWithChanceOfDeath (TroopRoster roster, int numberOfMen, float chanceOfDeathPerUnit, out int deathAmount) |
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| static bool | CanTroopGainXp (PartyBase owner, CharacterObject character, out int gainableMaxXp) |
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| static void | TryMatchPartySpeedWithItemWeight (MobileParty party, float targetPartySpeed, ItemObject itemToUse=null) |
| | Adds or removes counts of the specified or default item object in an effort to match target party speed.
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| static Hero | GetMainPartySkillCounsellor (SkillObject skill) |
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| static Settlement | GetCurrentSettlementOfMobilePartyForAICalculation (MobileParty mobileParty) |
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| static TroopRoster | GetPlayerPrisonersPlayerCanSell () |
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| static void | FillPartyManuallyAfterCreation (MobileParty mobileParty, PartyTemplateObject partyTemplate, int desiredMenCount) |
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| static bool | CanPartyAttackWithCurrentMorale (MobileParty mobileParty) |
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