M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Helpers.NavigationHelper.EmbarkDisembarkData Class Reference

Public Member Functions

 EmbarkDisembarkData (bool isValid, CampaignVec2 navMeshEdgePosition, CampaignVec2 transitionStartPosition, CampaignVec2 transitionEndPosition, bool isTargetingTheDeadZone, bool isTargetingOwnSideOfTheDeadZone)
 

Public Attributes

bool IsValidTransition
 
CampaignVec2 NavMeshEdgePosition
 
CampaignVec2 TransitionStartPosition
 
CampaignVec2 TransitionEndPosition
 
bool IsTargetingTheDeadZone
 
bool IsTargetingOwnSideOfTheDeadZone
 

Static Public Attributes

static readonly EmbarkDisembarkData Invalid = new EmbarkDisembarkData(false, CampaignVec2.Invalid, CampaignVec2.Invalid, CampaignVec2.Invalid, false, false)
 

Constructor & Destructor Documentation

◆ EmbarkDisembarkData()

Helpers.NavigationHelper.EmbarkDisembarkData.EmbarkDisembarkData ( bool isValid,
CampaignVec2 navMeshEdgePosition,
CampaignVec2 transitionStartPosition,
CampaignVec2 transitionEndPosition,
bool isTargetingTheDeadZone,
bool isTargetingOwnSideOfTheDeadZone )

Member Data Documentation

◆ Invalid

readonly EmbarkDisembarkData Helpers.NavigationHelper.EmbarkDisembarkData.Invalid = new EmbarkDisembarkData(false, CampaignVec2.Invalid, CampaignVec2.Invalid, CampaignVec2.Invalid, false, false)
static

◆ IsValidTransition

bool Helpers.NavigationHelper.EmbarkDisembarkData.IsValidTransition

◆ NavMeshEdgePosition

CampaignVec2 Helpers.NavigationHelper.EmbarkDisembarkData.NavMeshEdgePosition

◆ TransitionStartPosition

CampaignVec2 Helpers.NavigationHelper.EmbarkDisembarkData.TransitionStartPosition

◆ TransitionEndPosition

CampaignVec2 Helpers.NavigationHelper.EmbarkDisembarkData.TransitionEndPosition

◆ IsTargetingTheDeadZone

bool Helpers.NavigationHelper.EmbarkDisembarkData.IsTargetingTheDeadZone

◆ IsTargetingOwnSideOfTheDeadZone

bool Helpers.NavigationHelper.EmbarkDisembarkData.IsTargetingOwnSideOfTheDeadZone