M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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TaleWorlds.Engine.AnimResult Struct Reference

Public Member Functions

Transformation GetEntitialOutTransform (sbyte boneIndex, Skeleton skeleton)
 
void SetOutBoneDisplacement (sbyte boneIndex, Vec3 position, Skeleton skeleton)
 
void SetOutQuat (sbyte boneIndex, Mat3 rotation, Skeleton skeleton)
 

Member Function Documentation

◆ GetEntitialOutTransform()

Transformation TaleWorlds.Engine.AnimResult.GetEntitialOutTransform ( sbyte boneIndex,
Skeleton skeleton )

◆ SetOutBoneDisplacement()

void TaleWorlds.Engine.AnimResult.SetOutBoneDisplacement ( sbyte boneIndex,
Vec3 position,
Skeleton skeleton )

◆ SetOutQuat()

void TaleWorlds.Engine.AnimResult.SetOutQuat ( sbyte boneIndex,
Mat3 rotation,
Skeleton skeleton )