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M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Static Public Member Functions | |
| static Rectangle2D | Create () |
Public Attributes | |
| bool | IsValid |
| Vector2 | TopLeft |
| Vector2 | TopRight |
| Vector2 | BottomRight |
| Vector2 | BottomLeft |
| Vector2 | LocalPosition |
| Vector2 | LocalScale |
| Vector2 | LocalPivot |
| float | LocalRotation |
Properties | |
| static Rectangle2D | Invalid [get] |
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static |
| Rectangle2D TaleWorlds.TwoDimension.Rectangle2D.FillLocalValuesFrom | ( | in Rectangle2D | other | ) |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.GetVisualScale | ( | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.AddVisualOffset | ( | float | offsetX, |
| float | offsetY ) |
| void TaleWorlds.TwoDimension.Rectangle2D.SetVisualOffset | ( | float | offsetX, |
| float | offsetY ) |
| void TaleWorlds.TwoDimension.Rectangle2D.AddVisualScale | ( | float | scaleX, |
| float | scaleY ) |
| void TaleWorlds.TwoDimension.Rectangle2D.SetVisualScale | ( | float | scaleX, |
| float | scaleY ) |
| void TaleWorlds.TwoDimension.Rectangle2D.AddVisualRotationOffset | ( | float | rotationOffset | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.SetVisualRotationOffset | ( | float | rotationOffset | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.ValidateVisuals | ( | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.DrawBoundingBox | ( | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.DrawCorners | ( | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.CalculateMatrixFrame | ( | in Rectangle2D | parentRectangle | ) |
| void TaleWorlds.TwoDimension.Rectangle2D.CalculateVisualMatrixFrame | ( | ) |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.GetCachedOrigin | ( | ) |
| MatrixFrame TaleWorlds.TwoDimension.Rectangle2D.GetCachedMatrixFrame | ( | ) |
| MatrixFrame TaleWorlds.TwoDimension.Rectangle2D.GetCachedVisualMatrixFrame | ( | ) |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.GetCenter | ( | ) |
| SimpleRectangle TaleWorlds.TwoDimension.Rectangle2D.GetBoundingBox | ( | ) |
| bool TaleWorlds.TwoDimension.Rectangle2D.IsIdentical | ( | in Rectangle2D | other | ) |
| bool TaleWorlds.TwoDimension.Rectangle2D.IsCollide | ( | in Rectangle2D | other | ) |
| bool TaleWorlds.TwoDimension.Rectangle2D.IsSubRectOf | ( | in Rectangle2D | other | ) |
| bool TaleWorlds.TwoDimension.Rectangle2D.IsPointInside | ( | in Vector2 | point | ) |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.TransformScreenPositionToLocal | ( | in Vector2 | screenPosition | ) |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.TransformLocalPositionToScreen | ( | in Vector2 | localPosition | ) |
| bool TaleWorlds.TwoDimension.Rectangle2D.IsValid |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.TopLeft |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.TopRight |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.BottomRight |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.BottomLeft |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.LocalPosition |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.LocalScale |
| Vector2 TaleWorlds.TwoDimension.Rectangle2D.LocalPivot |
| float TaleWorlds.TwoDimension.Rectangle2D.LocalRotation |
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staticget |