M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel Class Referenceabstract

Inherits TaleWorlds.Core.GameModel.

Inherited by TaleWorlds.CampaignSystem.GameComponents.DefaultMapWeatherModel.

Public Member Functions

abstract AtmosphereState GetInterpolatedAtmosphereState (CampaignTime timeOfYear, Vec3 pos)
 
abstract AtmosphereInfo GetAtmosphereModel (CampaignTime timeOfYear, Vec3 pos)
 
abstract float GetSeasonTimeFactor ()
 
abstract void LogAtmosphere (AtmosphereInfo atmosphere)
 
abstract bool GetIsSnowTerrainInPos (Vec3 pos)
 

Member Function Documentation

◆ GetInterpolatedAtmosphereState()

abstract AtmosphereState TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel.GetInterpolatedAtmosphereState ( CampaignTime  timeOfYear,
Vec3  pos 
)
pure virtual

◆ GetAtmosphereModel()

abstract AtmosphereInfo TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel.GetAtmosphereModel ( CampaignTime  timeOfYear,
Vec3  pos 
)
pure virtual

◆ GetSeasonTimeFactor()

abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel.GetSeasonTimeFactor ( )
pure virtual

◆ LogAtmosphere()

abstract void TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel.LogAtmosphere ( AtmosphereInfo  atmosphere)
pure virtual

◆ GetIsSnowTerrainInPos()

abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel.GetIsSnowTerrainInPos ( Vec3  pos)
pure virtual