M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.Core.AgentData Class Reference

Public Member Functions

 AgentData (IAgentOriginBase agentOrigin)
 
 AgentData (BasicCharacterObject characterObject)
 
AgentData Character (BasicCharacterObject characterObject)
 
AgentData Monster (Monster monster)
 
AgentData OwnerParty (IBattleCombatant owner)
 
AgentData Equipment (Equipment equipment)
 
AgentData EquipmentSeed (int seed)
 
AgentData NoHorses (bool noHorses)
 
AgentData NoWeapons (bool noWeapons)
 
AgentData NoArmor (bool noArmor)
 
AgentData FixedEquipment (bool fixedEquipment)
 
AgentData CivilianEquipment (bool civilianEquipment)
 
AgentData ClothingColor1 (uint color)
 
AgentData ClothingColor2 (uint color)
 
AgentData BodyProperties (BodyProperties bodyProperties)
 
AgentData Age (int age)
 
AgentData TroopOrigin (IAgentOriginBase troopOrigin)
 
AgentData IsFemale (bool isFemale)
 
AgentData Race (int race)
 
AgentData MountKey (string mountKey)
 

Properties

BasicCharacterObject AgentCharacter [get]
 
Monster AgentMonster [get]
 
IBattleCombatant AgentOwnerParty [get]
 
Equipment AgentOverridenEquipment [get]
 
int AgentEquipmentSeed [get]
 
bool AgentNoHorses [get]
 
string AgentMountKey [get]
 
bool AgentNoWeapons [get]
 
bool AgentNoArmor [get]
 
bool AgentFixedEquipment [get]
 
bool AgentCivilianEquipment [get]
 
uint AgentClothingColor1 [get]
 
uint AgentClothingColor2 [get]
 
bool BodyPropertiesOverriden [get]
 
BodyProperties AgentBodyProperties [get]
 
bool AgeOverriden [get]
 
int AgentAge [get]
 
bool GenderOverriden [get]
 
bool AgentIsFemale [get]
 
int AgentRace [get]
 
IAgentOriginBase AgentOrigin [get]
 

Constructor & Destructor Documentation

◆ AgentData() [1/2]

TaleWorlds.Core.AgentData.AgentData ( IAgentOriginBase  agentOrigin)

◆ AgentData() [2/2]

TaleWorlds.Core.AgentData.AgentData ( BasicCharacterObject  characterObject)

Member Function Documentation

◆ Character()

AgentData TaleWorlds.Core.AgentData.Character ( BasicCharacterObject  characterObject)

◆ Monster()

AgentData TaleWorlds.Core.AgentData.Monster ( Monster  monster)

◆ OwnerParty()

AgentData TaleWorlds.Core.AgentData.OwnerParty ( IBattleCombatant  owner)

◆ Equipment()

AgentData TaleWorlds.Core.AgentData.Equipment ( Equipment  equipment)

◆ EquipmentSeed()

AgentData TaleWorlds.Core.AgentData.EquipmentSeed ( int  seed)

◆ NoHorses()

AgentData TaleWorlds.Core.AgentData.NoHorses ( bool  noHorses)

◆ NoWeapons()

AgentData TaleWorlds.Core.AgentData.NoWeapons ( bool  noWeapons)

◆ NoArmor()

AgentData TaleWorlds.Core.AgentData.NoArmor ( bool  noArmor)

◆ FixedEquipment()

AgentData TaleWorlds.Core.AgentData.FixedEquipment ( bool  fixedEquipment)

◆ CivilianEquipment()

AgentData TaleWorlds.Core.AgentData.CivilianEquipment ( bool  civilianEquipment)

◆ ClothingColor1()

AgentData TaleWorlds.Core.AgentData.ClothingColor1 ( uint  color)

◆ ClothingColor2()

AgentData TaleWorlds.Core.AgentData.ClothingColor2 ( uint  color)

◆ BodyProperties()

AgentData TaleWorlds.Core.AgentData.BodyProperties ( BodyProperties  bodyProperties)

◆ Age()

AgentData TaleWorlds.Core.AgentData.Age ( int  age)

◆ TroopOrigin()

AgentData TaleWorlds.Core.AgentData.TroopOrigin ( IAgentOriginBase  troopOrigin)

◆ IsFemale()

AgentData TaleWorlds.Core.AgentData.IsFemale ( bool  isFemale)

◆ Race()

AgentData TaleWorlds.Core.AgentData.Race ( int  race)

◆ MountKey()

AgentData TaleWorlds.Core.AgentData.MountKey ( string  mountKey)

Property Documentation

◆ AgentCharacter

BasicCharacterObject TaleWorlds.Core.AgentData.AgentCharacter
get

◆ AgentMonster

Monster TaleWorlds.Core.AgentData.AgentMonster
get

◆ AgentOwnerParty

IBattleCombatant TaleWorlds.Core.AgentData.AgentOwnerParty
get

◆ AgentOverridenEquipment

Equipment TaleWorlds.Core.AgentData.AgentOverridenEquipment
get

◆ AgentEquipmentSeed

int TaleWorlds.Core.AgentData.AgentEquipmentSeed
get

◆ AgentNoHorses

bool TaleWorlds.Core.AgentData.AgentNoHorses
get

◆ AgentMountKey

string TaleWorlds.Core.AgentData.AgentMountKey
get

◆ AgentNoWeapons

bool TaleWorlds.Core.AgentData.AgentNoWeapons
get

◆ AgentNoArmor

bool TaleWorlds.Core.AgentData.AgentNoArmor
get

◆ AgentFixedEquipment

bool TaleWorlds.Core.AgentData.AgentFixedEquipment
get

◆ AgentCivilianEquipment

bool TaleWorlds.Core.AgentData.AgentCivilianEquipment
get

◆ AgentClothingColor1

uint TaleWorlds.Core.AgentData.AgentClothingColor1
get

◆ AgentClothingColor2

uint TaleWorlds.Core.AgentData.AgentClothingColor2
get

◆ BodyPropertiesOverriden

bool TaleWorlds.Core.AgentData.BodyPropertiesOverriden
get

◆ AgentBodyProperties

BodyProperties TaleWorlds.Core.AgentData.AgentBodyProperties
get

◆ AgeOverriden

bool TaleWorlds.Core.AgentData.AgeOverriden
get

◆ AgentAge

int TaleWorlds.Core.AgentData.AgentAge
get

◆ GenderOverriden

bool TaleWorlds.Core.AgentData.GenderOverriden
get

◆ AgentIsFemale

bool TaleWorlds.Core.AgentData.AgentIsFemale
get

◆ AgentRace

int TaleWorlds.Core.AgentData.AgentRace
get

◆ AgentOrigin

IAgentOriginBase TaleWorlds.Core.AgentData.AgentOrigin
get