Inherited by TaleWorlds.MountAndBlade.MBGameManager.
◆ GameManagerBase()
TaleWorlds.Core.GameManagerBase.GameManagerBase |
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protected |
◆ Initialize()
void TaleWorlds.Core.GameManagerBase.Initialize |
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◆ AddComponent()
◆ AddComponent< T >()
- Type Constraints
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T | : | GameManagerComponent | |
T | : | new() | |
◆ GetComponent()
◆ GetComponent< T >()
◆ GetComponents< T >()
IEnumerable< T > TaleWorlds.Core.GameManagerBase.GetComponents< T > |
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◆ RemoveComponent< T >()
◆ RemoveComponent()
◆ OnTick()
void TaleWorlds.Core.GameManagerBase.OnTick |
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float |
dt | ) |
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◆ OnGameNetworkBegin()
void TaleWorlds.Core.GameManagerBase.OnGameNetworkBegin |
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◆ OnGameNetworkEnd()
void TaleWorlds.Core.GameManagerBase.OnGameNetworkEnd |
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◆ OnPlayerConnect()
void TaleWorlds.Core.GameManagerBase.OnPlayerConnect |
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VirtualPlayer |
peer | ) |
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◆ OnPlayerDisconnect()
void TaleWorlds.Core.GameManagerBase.OnPlayerDisconnect |
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VirtualPlayer |
peer | ) |
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◆ OnGameEnd()
virtual void TaleWorlds.Core.GameManagerBase.OnGameEnd |
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Game |
game | ) |
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virtual |
◆ DoLoadingForGameManager() [1/2]
◆ DoLoadingForGameManager() [2/2]
bool TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager |
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◆ OnLoadFinished()
virtual void TaleWorlds.Core.GameManagerBase.OnLoadFinished |
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virtual |
◆ InitializeGameStarter()
virtual void TaleWorlds.Core.GameManagerBase.InitializeGameStarter |
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Game |
game, |
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IGameStarter |
starterObject |
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) |
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virtual |
◆ OnGameStart()
abstract void TaleWorlds.Core.GameManagerBase.OnGameStart |
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Game |
game, |
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IGameStarter |
gameStarter |
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) |
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pure virtual |
◆ BeginGameStart()
abstract void TaleWorlds.Core.GameManagerBase.BeginGameStart |
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Game |
game | ) |
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pure virtual |
◆ OnNewCampaignStart()
abstract void TaleWorlds.Core.GameManagerBase.OnNewCampaignStart |
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Game |
game, |
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object |
starterObject |
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) |
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pure virtual |
◆ OnAfterCampaignStart()
abstract void TaleWorlds.Core.GameManagerBase.OnAfterCampaignStart |
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Game |
game | ) |
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pure virtual |
◆ RegisterSubModuleObjects()
abstract void TaleWorlds.Core.GameManagerBase.RegisterSubModuleObjects |
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bool |
isSavedCampaign | ) |
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pure virtual |
◆ AfterRegisterSubModuleObjects()
abstract void TaleWorlds.Core.GameManagerBase.AfterRegisterSubModuleObjects |
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bool |
isSavedCampaign | ) |
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pure virtual |
◆ OnGameInitializationFinished()
abstract void TaleWorlds.Core.GameManagerBase.OnGameInitializationFinished |
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Game |
game | ) |
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pure virtual |
◆ OnNewGameCreated()
abstract void TaleWorlds.Core.GameManagerBase.OnNewGameCreated |
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Game |
game, |
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object |
initializerObject |
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) |
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pure virtual |
◆ OnGameLoaded()
abstract void TaleWorlds.Core.GameManagerBase.OnGameLoaded |
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Game |
game, |
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object |
initializerObject |
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) |
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pure virtual |
◆ OnAfterGameInitializationFinished()
abstract void TaleWorlds.Core.GameManagerBase.OnAfterGameInitializationFinished |
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Game |
game, |
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object |
initializerObject |
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pure virtual |
◆ Current
◆ Game
Game TaleWorlds.Core.GameManagerBase.Game |
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get |
◆ Components
◆ ApplicationTime
abstract float TaleWorlds.Core.GameManagerBase.ApplicationTime |
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get |
◆ CheatMode
abstract bool TaleWorlds.Core.GameManagerBase.CheatMode |
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get |
◆ IsDevelopmentMode
abstract bool TaleWorlds.Core.GameManagerBase.IsDevelopmentMode |
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get |
◆ IsEditModeOn
abstract bool TaleWorlds.Core.GameManagerBase.IsEditModeOn |
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get |
◆ UnitSpawnPrioritization