M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.FFASpawnFrameBehavior Class Reference

Inherits TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase.

Public Member Functions

override MatrixFrame GetSpawnFrame (Team team, bool hasMount, bool isInitialSpawn)
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase
virtual void Initialize ()
 
abstract MatrixFrame GetSpawnFrame (Team team, bool hasMount, bool isInitialSpawn)
 

Additional Inherited Members

- Public Attributes inherited from TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase
IEnumerable< GameEntitySpawnPoints
 
- Protected Member Functions inherited from TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase
 SpawnFrameBehaviorBase ()
 
MatrixFrame GetSpawnFrameFromSpawnPoints (IList< GameEntity > spawnPointsList, Team team, bool hasMount)
 
- Static Protected Attributes inherited from TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase
const string SpawnPointTag = "spawnpoint"
 

Member Function Documentation

◆ GetSpawnFrame()

override MatrixFrame TaleWorlds.MountAndBlade.FFASpawnFrameBehavior.GetSpawnFrame ( Team  team,
bool  hasMount,
bool  isInitialSpawn 
)
virtual