M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase Class Referenceabstract

Inherited by TaleWorlds.MountAndBlade.BattleSpawnFrameBehavior, TaleWorlds.MountAndBlade.DuelSpawnFrameBehavior, TaleWorlds.MountAndBlade.FFASpawnFrameBehavior, TaleWorlds.MountAndBlade.FlagDominationSpawnFrameBehavior, TaleWorlds.MountAndBlade.SiegeSpawnFrameBehavior, and TaleWorlds.MountAndBlade.TeamDeathmatchSpawnFrameBehavior.

Public Member Functions

virtual void Initialize ()
 
abstract MatrixFrame GetSpawnFrame (Team team, bool hasMount, bool isInitialSpawn)
 

Public Attributes

IEnumerable< GameEntitySpawnPoints
 

Protected Member Functions

 SpawnFrameBehaviorBase ()
 
MatrixFrame GetSpawnFrameFromSpawnPoints (IList< GameEntity > spawnPointsList, Team team, bool hasMount)
 

Static Protected Attributes

const string SpawnPointTag = "spawnpoint"
 

Constructor & Destructor Documentation

◆ SpawnFrameBehaviorBase()

TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase.SpawnFrameBehaviorBase ( )
protected

Member Function Documentation

◆ Initialize()

◆ GetSpawnFrame()

◆ GetSpawnFrameFromSpawnPoints()

MatrixFrame TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase.GetSpawnFrameFromSpawnPoints ( IList< GameEntity spawnPointsList,
Team  team,
bool  hasMount 
)
protected

Member Data Documentation

◆ SpawnPointTag

const string TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase.SpawnPointTag = "spawnpoint"
staticprotected

◆ SpawnPoints

IEnumerable<GameEntity> TaleWorlds.MountAndBlade.SpawnFrameBehaviorBase.SpawnPoints