Inherits TaleWorlds.MountAndBlade.MissionObject.
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void | Initialize (int managedNavigationFaceId, MatrixFrame managedFrame, Vec3 managedDirection, BattleSideEnum managedSide, int maxUserCount, float arcAngle, float queueBeginDistance, float queueRowSize, float costPerRow, float baseCost, bool blockUsage, float agentSpacing, float zDifferenceToStopUsing, float distanceToStopUsing2d, bool doesManageMultipleIDs, int managedNavigationFaceAlternateID1, int managedNavigationFaceAlternateID2, int maxClimberCount, int maxRunnerCount) |
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override TickRequirement | GetTickRequirement () |
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void | FlushQueueManager () |
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void | AssignNeighborQueueManager (LadderQueueManager neighborLadderQueueManager) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
| MissionObject () |
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virtual void | SetAbilityOfFaces (bool enabled) |
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override int | GetHashCode () |
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virtual void | AfterMissionStart () |
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void | SetDisabled (bool isParentObject=false) |
| Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics More...
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void | SetDisabledAndMakeInvisible (bool isParentObject=false) |
| Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off More...
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virtual void | OnEndMission () |
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virtual void | AddStuckMissile (GameEntity missileEntity) |
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void | SetScriptComponentToTick (TickRequirement value) |
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void | SetScriptComponentToTickMT (TickRequirement value) |
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virtual TickRequirement | GetTickRequirement () |
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◆ Initialize()
void TaleWorlds.MountAndBlade.LadderQueueManager.Initialize |
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int |
managedNavigationFaceId, |
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MatrixFrame |
managedFrame, |
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Vec3 |
managedDirection, |
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BattleSideEnum |
managedSide, |
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int |
maxUserCount, |
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float |
arcAngle, |
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float |
queueBeginDistance, |
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float |
queueRowSize, |
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float |
costPerRow, |
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float |
baseCost, |
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bool |
blockUsage, |
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float |
agentSpacing, |
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float |
zDifferenceToStopUsing, |
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float |
distanceToStopUsing2d, |
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bool |
doesManageMultipleIDs, |
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int |
managedNavigationFaceAlternateID1, |
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int |
managedNavigationFaceAlternateID2, |
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int |
maxClimberCount, |
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int |
maxRunnerCount |
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) |
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◆ GetTickRequirement()
override TickRequirement TaleWorlds.MountAndBlade.LadderQueueManager.GetTickRequirement |
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◆ FlushQueueManager()
void TaleWorlds.MountAndBlade.LadderQueueManager.FlushQueueManager |
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◆ AssignNeighborQueueManager()
void TaleWorlds.MountAndBlade.LadderQueueManager.AssignNeighborQueueManager |
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LadderQueueManager |
neighborLadderQueueManager | ) |
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◆ ManagedNavigationFaceId
int TaleWorlds.MountAndBlade.LadderQueueManager.ManagedNavigationFaceId |
◆ ManagedNavigationFaceAlternateID1
int TaleWorlds.MountAndBlade.LadderQueueManager.ManagedNavigationFaceAlternateID1 |
◆ ManagedNavigationFaceAlternateID2
int TaleWorlds.MountAndBlade.LadderQueueManager.ManagedNavigationFaceAlternateID2 |
◆ CostAddition
float TaleWorlds.MountAndBlade.LadderQueueManager.CostAddition |
◆ IsDeactivated
bool TaleWorlds.MountAndBlade.LadderQueueManager.IsDeactivated |
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getset |