M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
|
Inherits TaleWorlds.Core.GameState, and TaleWorlds.MountAndBlade.IUdpNetworkHandler.
Inherited by TaleWorlds.MountAndBlade.LobbyGameStateCustomGameClient, TaleWorlds.MountAndBlade.LobbyGameStateMatchmakerClient, and TaleWorlds.MountAndBlade.LobbyGameStatePlayerBasedCustomServer.
Protected Member Functions | |
LobbyGameState () | |
override void | OnInitialize () |
override void | OnActivate () |
override void | OnFinalize () |
abstract void | StartMultiplayer () |
Protected Member Functions inherited from TaleWorlds.Core.GameState | |
GameState () | |
virtual void | OnInitialize () |
virtual void | OnFinalize () |
virtual void | OnActivate () |
virtual void | OnDeactivate () |
Protected Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase | |
virtual void | OnBeforeLoad () |
virtual void | PreAfterLoad () |
virtual void | AfterLoad () |
Properties | |
override bool | IsMusicMenuState [get] |
Properties inherited from TaleWorlds.Core.GameState | |
GameState | Predecessor [get] |
bool | IsActive [get] |
IReadOnlyCollection< IGameStateListener > | Listeners [get] |
GameStateManager | GameStateManager [get] |
virtual bool | IsMusicMenuState [get] |
Whether or not if this state should be treated as a menu state for the music manager. More... | |
virtual bool | IsMenuState [get] |
Whether or not if this state is a screen/menu state for GUI. More... | |
virtual bool | IsMission [get] |
bool | Activated [get] |
Properties inherited from TaleWorlds.ObjectSystem.MBObjectBase | |
string | StringId [get, set] |
MBGUID | Id [get, set] |
bool | IsInitialized [get] |
bool | IsReady [get, set] |
|
protected |
|
protectedvirtual |
Reimplemented from TaleWorlds.Core.GameState.
|
protectedvirtual |
|
protectedvirtual |
Reimplemented from TaleWorlds.Core.GameState.
|
protectedpure virtual |
|
get |